Orlewski Jan, Hochreiter Bettina, Wieser Karl, Kriechling Philipp
Department of Orthopaedics, Balgrist University Hospital, University of Zurich, Forchstrasse 340, 8008 Zurich, Switzerland.
J Clin Med. 2025 Aug 6;14(15):5533. doi: 10.3390/jcm14155533.
Reverse total shoulder arthroplasty (RTSA) is increasingly used for managing cuff tear arthropathy, osteoarthritis, complex fractures, and revision procedures. As the demand for surgical precision and reproducibility grows, immersive technologies such as virtual reality (VR), augmented reality (AR), and metaverse-based platforms are being explored for surgical training, intraoperative guidance, and rehabilitation. While early data suggest potential benefits, a focused synthesis specific to RTSA is lacking. This systematic review was conducted in accordance with PRISMA 2020 guidelines. A comprehensive search of PubMed, Scopus, and Cochrane Library databases was performed through 30 May 2025. Eligible studies included those evaluating immersive technologies in the context of RTSA for skill acquisition or intraoperative guidance. Only peer-reviewed articles published in English were included. Data were synthesized narratively due to heterogeneity in study design and outcome metrics. Out of 628 records screened, 21 studies met the inclusion criteria. Five studies evaluated immersive VR for surgical training: four randomized controlled trials and one retrospective case series. VR training improved procedural efficiency and showed non-inferiority to cadaveric training. Sixteen studies investigated intraoperative navigation or AR guidance. Clinical and cadaveric studies consistently reported improved accuracy in glenoid baseplate positioning with reduced angular and linear deviations in postoperative controls as compared to preoperative planning. Immersive technologies show promise in enhancing training, intraoperative accuracy, and procedural consistency in RTSA. VR and AR platforms may support standardized surgical education and precision-based practice, but their broad clinical impact remains limited by small sample sizes, heterogeneous methodologies, and limited long-term outcomes. Further multicenter trials with standardized endpoints and cost-effectiveness analyses are warranted. Postoperative rehabilitation using immersive technologies in RTSA remains underexplored and presents an opportunity for future research.
反式全肩关节置换术(RTSA)越来越多地用于治疗肩袖撕裂性关节病、骨关节炎、复杂骨折和翻修手术。随着对外科手术精度和可重复性的需求不断增长,虚拟现实(VR)、增强现实(AR)和基于元宇宙的平台等沉浸式技术正被用于手术训练、术中指导和康复。虽然早期数据显示出潜在益处,但缺乏针对RTSA的重点综合研究。本系统评价按照PRISMA 2020指南进行。通过对PubMed、Scopus和Cochrane图书馆数据库进行全面检索,截至2025年5月30日。符合条件的研究包括那些在RTSA背景下评估沉浸式技术用于技能获取或术中指导的研究。仅纳入以英文发表的同行评审文章。由于研究设计和结果指标的异质性,数据采用叙述性综合分析。在筛选的628条记录中,有21项研究符合纳入标准。5项研究评估了沉浸式VR用于手术训练:4项随机对照试验和1项回顾性病例系列。VR训练提高了手术效率,且与尸体训练相比无劣势。16项研究调查了术中导航或AR引导。临床和尸体研究一致报告,与术前规划相比,术后对照中关节盂基板定位的准确性提高,角度和线性偏差减小。沉浸式技术在提高RTSA的训练、术中准确性和手术一致性方面显示出前景。VR和AR平台可能支持标准化的外科教育和基于精准的实践,但它们的广泛临床影响仍受样本量小、方法异质性和长期结果有限的限制。有必要进行进一步的多中心试验,采用标准化终点和成本效益分析。在RTSA中使用沉浸式技术进行术后康复的研究仍未充分探索,这为未来的研究提供了机会。