Zhang Lina, Wang Guangheng, Wang Mengmeng
School of Education, Longdong University, Qingyang, Gansu, China.
School of Physical Education, Jiangsu University of Technology, Changzhou, Jiangsu, China.
Disabil Rehabil Assist Technol. 2025 Aug 18:1-16. doi: 10.1080/17483107.2025.2546026.
AIM/OBJECTIVE: To investigate the impact of Virtual Reality (VR)-aided training on balance ability, energy expenditure, and tennis learning outcomes in children with moderate intellectual disabilities.
Participants were assigned to either a VR-aided training group (experimental) or a traditional training group (control). Balance ability and energy expenditure were assessed using intelligent algorithms, while a custom questionnaire measured tennis learning interest, performance, and motivation. Pre- and post-intervention evaluations included dynamic and static balance, aerobic endurance, broad jump, and vital capacity.
VR-aided training significantly improved dynamic and static balance, aerobic endurance, and tennis skills, with the experimental group scoring on average two points higher than the control group. Energy expenditure decreased, with a maximum reduction of 60.52 kcal. No significant improvements were observed in the broad jump or vital capacity.
These findings highlight VR as an effective, engaging, and energy-efficient tool for enhancing motor control, aerobic fitness, and skill acquisition in physical education programs for children with moderate intellectual disabilities.
探讨虚拟现实(VR)辅助训练对中度智力残疾儿童平衡能力、能量消耗和网球学习成果的影响。
参与者被分为VR辅助训练组(实验组)或传统训练组(对照组)。使用智能算法评估平衡能力和能量消耗,同时通过定制问卷测量网球学习兴趣、表现和动机。干预前后的评估包括动态和静态平衡、有氧耐力、跳远和肺活量。
VR辅助训练显著改善了动态和静态平衡、有氧耐力以及网球技能,实验组平均得分比对照组高两分。能量消耗减少,最大减少量为60.52千卡。跳远和肺活量未观察到显著改善。
这些发现突出了VR作为一种有效、有趣且节能的工具,可用于增强中度智力残疾儿童体育课程中的运动控制、有氧适能和技能习得。