Helseth Sarah A, Piper Kaitlin N, Dunne Christopher J, Kemp Kathleen, Barnett Nancy P, Clark Melissa A, Spirito Anthony, Becker Sara J
Center for Dissemination and Implementation Science, Northwestern University Feinberg School of Medicine, Chicago, IL, USA.
Department of Psychiatry and Behavioral Sciences, Northwestern University Feinberg School of Medicine, Chicago, IL, USA.
Res Child Adolesc Psychopathol. 2025 Sep 9. doi: 10.1007/s10802-025-01370-6.
Cannabis use is common among US youth who become involved in the juvenile legal system (JLS), yet substance use treatment rates remain low, particularly among youth diverted away from formal JLS involvement. Diverted youth encounter multiple barriers to receiving services in the community that could be addressed via digital approaches offered by the JLS. This multiphase work details development of the TECH (Teen Empowerment through Computerized Health) app, a tailored digital adjunct to usual JLS services. First, qualitative interviews with diverted youth (n = 14) aged 14-18 years and their caregivers (n = 8) established youths' cannabis-related treatment needs and preferences; youth were asked to specifically consider several theory-driven app components (personalization, behavior change, social interaction, gamification, and motivation enhancement). After building the TECH app, 10 diverted youth beta-tested the prototype over one month, to inform its preliminary feasibility (i.e., participation and app metadata) and acceptability (i.e., app quality and user satisfaction). Qualitative results indicated diverted youth and caregivers were open to an app to reduce cannabis use. Interviewed youth were divided about theoretically driven features, likely due to their unique preferences and needs. Prototype beta testing demonstrated diverted youth were willing to engage; metadata indicated all beta-testers used TECH independently after their baseline appointment, demonstrating feasibility. Participants rated satisfaction as slightly above average, reporting the app was of good quality and recommending ways to increase acceptability. We discuss implications of these preliminary findings on the app itself and the broader field of digital health for youth diverted from the JLS.
在美国参与青少年法律系统(JLS)的青少年中,大麻使用很常见,但物质使用治疗率仍然很低,特别是在那些从正式JLS参与中转移出来的青少年中。被转移的青少年在社区接受服务时遇到多种障碍,而JLS提供的数字方法可以解决这些障碍。这项多阶段工作详细介绍了TECH(通过计算机化健康实现青少年赋权)应用程序的开发,这是一种针对常规JLS服务的定制数字辅助工具。首先,对14至18岁的被转移青少年(n = 14)及其照顾者(n = 8)进行定性访谈,确定了青少年与大麻相关的治疗需求和偏好;要求青少年具体考虑几个理论驱动的应用程序组件(个性化、行为改变、社交互动、游戏化和动机增强)。在构建TECH应用程序后,10名被转移的青少年对该原型进行了为期一个月的测试,以了解其初步可行性(即参与度和应用程序元数据)和可接受性(即应用程序质量和用户满意度)。定性结果表明,被转移的青少年和照顾者对减少大麻使用的应用程序持开放态度。接受采访的青少年对理论驱动的功能存在分歧,可能是由于他们独特的偏好和需求。原型测试表明,被转移的青少年愿意参与;元数据表明,所有测试者在基线预约后都独立使用了TECH,证明了可行性。参与者对满意度的评价略高于平均水平,报告该应用程序质量良好,并推荐了提高可接受性的方法。我们讨论了这些初步发现对应用程序本身以及从JLS转移出来的青少年的数字健康更广泛领域的影响。