Tzolov Denise, Bereuter Jean-Paul, Geissler Mark Enrik, Geissler Rona Berit, Krause-Jüttler Grit, Weitz Jürgen, Distler Marius, Oehme Florian, Dix Annika, von Bechtolsheim Felix
Centre for Tactile Internet with Human-in-the-Loop (CeTI), TUD Dresden University of Technology, Dresden, Germany.
Department of Visceral, Thoracic and Vascular Surgery, Faculty of Medicine and University Hospital Carl Gustav Carus, TUD Dresden University of Technology, Fetscherstraße 74, 01307, Dresden, Germany.
Sci Rep. 2025 Sep 12;15(1):32480. doi: 10.1038/s41598-025-18862-6.
Advancements in minimally invasive surgery, including haptic feedback and telesurgery systems, offer potential benefits for surgical education and patient outcomes. However, the impact of general visuomotor skills (GVS), laparoscopic experience, and system latency on performance remains unclear. This study aimed to investigate how these factors interact during fine motor task execution. Fifty-seven medical students participated, with one subgroup (n = 29) receiving proficiency-based laparoscopic training and another (n = 28) without training. GVS were measured using the Purdue Pegboard Test, and laparoscopic skills via the Peg Transfer task. Participants then performed a Virtual Reality Wire Loop Game (WLG) under varying feedback conditions: visual feedback (real-time [VF0] or 200 ms delay [VF200]) and haptic feedback (real-time [HF0], delayed [HF200], or absent [noHF]). Performance metrics included error times, task completion times, and subjective difficulty ratings. Trained participants demonstrated significantly fewer errors, shorter completion times, and reduced instrument path length on the Peg Transfer task (all p < 0.01), whereas no between-group differences emerged in Purdue Pegboard Test scores (all p > 0.05). A 200 ms visual delay significantly worsened WLG performance (p < 0.001) and increased perceived difficulty (p < 0.001). Real-time haptic feedback was rated more useful, particularly without visual delay, and its perceived benefit increased with LE (p < 0.001). Minimizing visual latency is essential in telesurgery. Real-time haptic feedback enhances performance, especially for experienced users.
微创手术的进展,包括触觉反馈和远程手术系统,为手术教育和患者预后带来了潜在益处。然而,一般视觉运动技能(GVS)、腹腔镜手术经验和系统延迟对手术表现的影响仍不明确。本研究旨在调查这些因素在精细运动任务执行过程中是如何相互作用的。57名医学生参与了研究,其中一个亚组(n = 29)接受了基于熟练度的腹腔镜培训,另一个亚组(n = 28)未接受培训。使用普渡钉板测试测量GVS,并通过钉转移任务评估腹腔镜技能。参与者随后在不同的反馈条件下进行虚拟现实线环游戏(WLG):视觉反馈(实时[VF0]或延迟200毫秒[VF200])和触觉反馈(实时[HF0]、延迟[HF200]或无[noHF])。性能指标包括错误次数、任务完成时间和主观难度评分。受过培训的参与者在钉转移任务中的错误明显减少、完成时间缩短且器械路径长度缩短(所有p < 0.01),而普渡钉板测试分数在组间没有差异(所有p > 0.05)。200毫秒的视觉延迟显著恶化了WLG表现(p < 0.001)并增加了感知难度(p < 0.001)。实时触觉反馈被评为更有用,尤其是在没有视觉延迟的情况下,并且其感知益处随着腹腔镜经验(LE)的增加而增加(p < 0.001)。在远程手术中,将视觉延迟降至最低至关重要。实时触觉反馈可提高表现,尤其是对于有经验的用户。