Krakow J B, Kopp C B
Child Dev. 1983 Oct;54(5):1143-55.
The development of developmentally delayed young children is similar to that of normal children in sequence and organization. The hypothesis of this research was that delayed children do differ from the norm when tasks involve discerning nuances, balancing competing stimuli, or acquiring and retaining selected information. Using a videotaped free-play situation, we examined attention deployment behaviors of 3 groups: normally developing (ND), Down syndrome (DS), and developmentally delayed with uncertain etiology (UE). Gesell DQ scores ranged from 50 to 75 in the latter 2 samples. In Study 1, infants had developmental ages of 12-24 months. The UE subjects spent less time engaged with toys than ND or DS subjects, and both delayed groups had less simultaneous appraisal of the environment, more time unoccupied in any way, and more throwing behavior than the ND group. In Study 2, at the 22-30-month developmental age range, DS and UE subjects had patterns of play that included many primitive activities such as banging and mouthing. Taken together, the results show reductions in ongoing acquisition and elaboration of information during play; these in turn may have significant developmental ramifications.
发育迟缓幼儿的发育在顺序和组织上与正常儿童相似。本研究的假设是,当任务涉及辨别细微差别、平衡相互竞争的刺激或获取并保留选定信息时,发育迟缓儿童确实与正常儿童不同。我们利用录像的自由玩耍情境,研究了三组儿童的注意力分配行为:正常发育(ND)组、唐氏综合征(DS)组和病因不明的发育迟缓(UE)组。后两组样本的盖塞尔发育商(DQ)分数在50至75之间。在研究1中,婴儿的发育年龄为12至24个月。与ND组或DS组相比,UE组儿童玩玩具的时间更少,两个发育迟缓组对环境的同时评估更少,无所事事的时间更多,扔东西的行为也比ND组更多。在研究2中,在22至30个月的发育年龄范围内,DS组和UE组儿童的玩耍模式包括许多原始活动,如敲打和咬东西。综合来看,结果表明在玩耍过程中持续获取和加工信息的能力有所下降;这些反过来可能会对发育产生重大影响。