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基于三维运动平行投影的形状与深度感知。

Shape and depth perception from parallel projections of three-dimensional motion.

作者信息

Braunstein M L, Andersen G J

出版信息

J Exp Psychol Hum Percept Perform. 1984 Dec;10(6):749-60. doi: 10.1037//0096-1523.10.6.749.

Abstract

Parallel projections of dots on the surface of a transparent sphere rotating about a vertical axis provide strong impressions of depth and spherical shape. The hypothesis was tested that these impressions are the result of three perceptual heuristics: (a) The sinusoidal projected velocity function of each dot in the horizontal dimension tends to be perceived as a rotary motion in depth; (b) the projected velocity gradient in the vertical dimension is perceived as curvature in depth; and (c) the simultaneously visible fields of dots moving in opposite directions are perceived as surfaces separated in depth. When each factor was varied independently, all three significantly affected judgments of spherical shape and depth. Similar results were obtained with cylinders. The first factor was more important for shape judgments; the second was generally more important for depth judgments. These results, together with those of earlier studies in which these factors led to similar effects for different stimuli and transformations, suggest that these are general principles applicable to the perception of structure from both rigid and nonrigid motion.

摘要

围绕垂直轴旋转的透明球体表面上点的平行投影会给人强烈的深度感和球形感。本研究对以下假设进行了验证:这些感觉是由三种感知启发式产生的:(a) 每个点在水平维度上的正弦投影速度函数倾向于被感知为深度上的旋转运动;(b) 垂直维度上的投影速度梯度被感知为深度上的曲率;(c) 同时可见的向相反方向移动的点的场被感知为在深度上分离的表面。当每个因素独立变化时,所有三个因素都对球形和深度的判断产生了显著影响。圆柱体也得到了类似的结果。第一个因素对形状判断更重要;第二个因素通常对深度判断更重要。这些结果,连同早期研究的结果,即这些因素对不同刺激和变换产生了类似的效果,表明这些是适用于从刚性和非刚性运动中感知结构的一般原则。

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