Miura K
J Clin Psychol. 1981 Jul;37(3):577-81. doi: 10.1002/1097-4679(198107)37:3<577::aid-jclp2270370322>3.0.co;2-c.
Conducted the "present" game with 25 children who ranged in age from 4-6 to 9-10 and who were residing on a ward for the physically handicapped. The game was played 10 times; each session lasted 15 minutes. Children who received the present most frequently had fewer behavioral problems, had been hospitalized longer, had higher IQs on the WISC, Binet, and simplified tests developed in Japan, and had better use of their lower extremities than did other patients.
对25名年龄在4至6岁到9至10岁之间、住在残疾儿童病房的儿童进行了“礼物”游戏。该游戏进行了10次,每次持续15分钟。收到礼物最频繁的儿童比其他患者行为问题更少、住院时间更长、在韦氏儿童智力量表(WISC)、比奈智力量表以及日本开发的简化测试中智商更高,并且下肢使用情况更好。