Fisher S
Department of Applied Social Science, University of Plymouth, Devon, UK.
Addict Behav. 1994 Sep-Oct;19(5):545-53. doi: 10.1016/0306-4603(94)90010-8.
There is a current trend of thought among some scholars of gambling that arcade video game playing in some adolescents may develop into a behavior which resembles a gambling addiction. A scale, developed to identify arcade video game addiction in adolescents, was administered to 467 secondary school children in a coastal town in the UK. Initial psychometric tests show that the scale has acceptable internal consistency reliability and factorial validity, and is significantly related to alternative means of assessing excessive video game play. The implications of the study findings are discussed together with its limitations and suggestions for future research.
目前一些博彩学者中有这样一种思潮,即一些青少年玩街机电子游戏可能会发展成类似赌博成瘾的行为。一种用于识别青少年街机电子游戏成瘾的量表,被应用于英国一个沿海城镇的467名中学生。初步心理测量测试表明,该量表具有可接受的内部一致性信度和因子效度,并且与评估过度玩电子游戏的其他方法显著相关。本文讨论了研究结果的意义,以及研究的局限性和对未来研究的建议。