Hildreth E C, Ando H, Andersen R A, Treue S
Department of Computer Science, Wellesley College, MA 02181.
Vision Res. 1995 Jan;35(1):117-37. doi: 10.1016/0042-6989(94)e0068-v.
This paper addresses the computational role that the construction of a complete surface representation may play in the recovery of 3-D structure from motion. We first discuss the need to integrate surface reconstruction with the structure-from-motion process, both on computational and perceptual grounds. We then present a model that combines a feature-based structure-from-motion algorithm with a smooth surface interpolation mechanism. This model allows multiple surfaces to be represented in a given viewing direction, incorporates constraints on surface structure from object boundaries, and segregates image features onto multiple surfaces on the basis of their 2-D image motion. We present the results of computer simulations that relate the qualitative behavior of this model to psychophysical observations. In a companion paper, we discuss further perceptual observations regarding the possible role of surface reconstruction in the human recovery of 3-D structure from motion.