• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

与电子游戏相关的癫痫发作:10例患者报告及文献综述

Video game-related seizures: a report on 10 patients and a review of the literature.

作者信息

Graf W D, Chatrian G E, Glass S T, Knauss T A

机构信息

Department of Pediatrics, Children's Hospital and Medical Center, Seattle, WA 98105.

出版信息

Pediatrics. 1994 Apr;93(4):551-6.

PMID:8134207
Abstract

OBJECTIVE

To further describe the features, postulated pathophysiology, treatment, and outcome of seizures occurring while playing or watching video games (video game-related seizures (VGRS)).

DESIGN

We evaluated retrospectively 10 patients with VGRS seen by us and reviewed 25 reported cases.

RESULTS

The 35 patients ranged in age from 1 to 36 years (mean: 13.2); and 26 subjects (74%) were male. Eight individuals (29%) had prior infrequent nonfebrile seizures, 4 (11%) had febrile convulsions, and 2 (6%) had a family history of epilepsy. VGRS consisted of generalized tonic-clonic seizures in 22 of 35 individuals (63%); absences in 2 (6%); simple partial seizures in 6 (19%); complex partial seizures in 4 (11%); and other manifestations in 4. Neurologic examination and computed tomographic and magnetic resonance imaging scans were normal. Electroencephalograms demonstrated generalized or focal, interictal or ictal epileptic patterns in 11 of 21 patients (52%) and photoparoxysmal responses in 17 of 32 (53%). Eleven of 15 individuals (73%) treated with video game (VG) abstinence alone, 3 of 6 who received anticonvulsants but played VGs, and 7 of 12 treated with combined VG abstinence and anticonvulsants had no further seizures.

CONCLUSIONS

We postulate that a special convulsive susceptibility of selected neurons in striate, peristriate, infratemporal, and posterior parietal cortices to particular visual stimuli plays a major role in VGRS. VG abstinence is the treatment of choice of VGRS. Anticonvulsant medication is suggested only for those individuals who continue to play VGs or suffer from seizures triggered by other, unavoidable visual stimuli, or from unprovoked attacks.

摘要

目的

进一步描述在玩或观看电子游戏时发生的癫痫发作(与电子游戏相关的癫痫发作[VGRS])的特征、推测的病理生理学、治疗及预后。

设计

我们对我们诊治的10例VGRS患者进行了回顾性评估,并复习了25例已报道的病例。

结果

35例患者年龄在1至36岁之间(平均:13.2岁);26例(74%)为男性。8例(29%)既往有偶发的非热性癫痫发作,4例(11%)有热性惊厥,2例(6%)有癫痫家族史。35例患者中,22例(63%)的VGRS表现为全身强直阵挛发作;2例(6%)为失神发作;6例(19%)为简单部分性发作;4例(11%)为复杂部分性发作;4例有其他表现。神经系统检查以及计算机断层扫描和磁共振成像扫描均正常。21例患者中的11例(52%)脑电图显示有全身性或局灶性、发作间期或发作期癫痫样放电,32例中的17例(53%)有光阵发性反应。仅采用戒除电子游戏治疗的15例患者中有11例(73%)、接受抗惊厥药物治疗但仍玩电子游戏的6例患者中有3例、采用戒除电子游戏与抗惊厥药物联合治疗的12例患者中有7例未再发作。

结论

我们推测,纹状皮质、纹周皮质、颞下皮质和顶叶后皮质中特定神经元对特定视觉刺激的特殊惊厥易感性在VGRS中起主要作用。戒除电子游戏是VGRS的首选治疗方法。仅建议对那些继续玩电子游戏或因其他不可避免的视觉刺激引发癫痫发作或有自发发作的个体使用抗惊厥药物。

相似文献

1
Video game-related seizures: a report on 10 patients and a review of the literature.与电子游戏相关的癫痫发作:10例患者报告及文献综述
Pediatrics. 1994 Apr;93(4):551-6.
2
Video-EEG evidence of lateralized clinical features in primary generalized epilepsy with tonic-clonic seizures.伴有强直阵挛发作的原发性全身性癫痫中临床特征偏侧化的视频脑电图证据。
Epileptic Disord. 2003 Sep;5(3):149-56.
3
Pattern-sensitive epilepsy: electroclinical characteristics, natural history, and delineation of the epileptic syndrome.模式敏感性癫痫:电临床特征、自然病史及癫痫综合征的界定
Epilepsia. 2005 Jan;46(1):48-58. doi: 10.1111/j.0013-9580.2005.26604.x.
4
Video games are exciting: a European study of video game-induced seizures and epilepsy.电子游戏令人兴奋:一项关于电子游戏诱发癫痫发作和癫痫的欧洲研究。
Epileptic Disord. 2002 Jun;4(2):121-8.
5
Mah-jong epilepsy: a new reflex epilepsy.麻将癫痫:一种新的反射性癫痫。
Zhonghua Yi Xue Za Zhi (Taipei). 2000 Apr;63(4):316-21.
6
EEG/fMRI study of ictal and interictal epileptic activity: methodological issues and future perspectives in clinical practice.发作期和发作间期癫痫活动的脑电图/功能磁共振成像研究:临床实践中的方法学问题及未来展望
Epilepsia. 2006;47 Suppl 5:52-8. doi: 10.1111/j.1528-1167.2006.00878.x.
7
A practical approach to uncomplicated seizures in children.儿童单纯性癫痫发作的实用处理方法。
Am Fam Physician. 2000 Sep 1;62(5):1109-16.
8
Absences in juvenile myoclonic epilepsy: a clinical and video-electroencephalographic study.青少年肌阵挛癫痫中的失神发作:一项临床及视频脑电图研究。
Ann Neurol. 1989 Apr;25(4):391-7. doi: 10.1002/ana.410250411.
9
Clinical and electrographic features of epileptic spasms persisting beyond the second year of life.癫痫性痉挛持续至生命第二年之后的临床和脑电图特征。
Epilepsia. 2002 Jun;43(6):623-30.
10
Classification of benign infantile afebrile seizures.良性婴儿非发热性惊厥的分类
Epilepsy Res. 2006 Aug;70 Suppl 1:S185-9. doi: 10.1016/j.eplepsyres.2006.02.007. Epub 2006 Jun 30.

引用本文的文献

1
The Frequency and Precipitating Factors for Breakthrough Seizures in Children with Epilepsy.癫痫患儿突破性发作的频率及诱发因素
J Epilepsy Res. 2023 Jun 30;13(1):13-18. doi: 10.14581/jer.23003.
2
Reflex epilepsy: triggers and management strategies.反射性癫痫:触发因素与管理策略
Neuropsychiatr Dis Treat. 2018 Jan 18;14:327-337. doi: 10.2147/NDT.S107669. eCollection 2018.
3
Video games and health.
BMJ. 2005 Jul 16;331(7509):122-3. doi: 10.1136/bmj.331.7509.122.
4
Risk factors in adolescence: the case of gambling, videogame playing, and the internet.青少年期的风险因素:以赌博、玩电子游戏和使用互联网为例。
J Gambl Stud. 2000 Autumn;16(2-3):199-225. doi: 10.1023/a:1009433014881.