Chao E Y, Lynch J D, Vanderploeg M J
Orthopaedic Biomechanics Laboratory, Johns Hopkins University, Baltimore, Maryland 21205-2196.
J Biomech Eng. 1993 Nov;115(4B):562-8. doi: 10.1115/1.2895541.
This paper describes the development of computer-based software for three-dimensional geometric data base of the human musculoskeletal system. Using a computer graphics workstation, a user of the software will interactively display detailed information about the muscles, tendons, ligaments, bone, and joint anatomy. This software will enable a wide range of health care workers to visualize complex physiological data. In addition to geometric and visual realism, this software will include kinematic relationships which allow the calculation and display of the motion and forces of the joints, muscles, and tendons. This will permit a user to interactively move joints or tendons and display the resulting motion of the surrounding tissues, as well as internal reactive forces and joint pressure distribution. A two-dimensional version of this software is currently being used for knee and hip osteotomy preoperative planning, total joint replacement prosthesis design and dimensional selection, and osteochondral allograft sizing and reconstruction using radiographic data.
本文描述了用于人类肌肉骨骼系统三维几何数据库的计算机软件的开发。使用计算机图形工作站,该软件的用户将能够交互式地显示有关肌肉、肌腱、韧带、骨骼和关节解剖结构的详细信息。该软件将使广大医护人员能够可视化复杂的生理数据。除了几何和视觉逼真度外,该软件还将包括运动学关系,可用于计算和显示关节、肌肉和肌腱的运动及受力情况。这将允许用户交互式地移动关节或肌腱,并显示周围组织的相应运动,以及内部反作用力和关节压力分布。该软件的二维版本目前正用于膝关节和髋关节截骨术前规划、全关节置换假体设计和尺寸选择,以及使用放射学数据进行同种异体骨软骨移植的尺寸确定和重建。