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离散处理与连续处理:未完全处理的感知维度的命运

Discrete vs. continuous processing: the fate of an incompletely processed perceptual dimension.

作者信息

Sanders A F

机构信息

Department of Psychology, Free University, Amsterdam, The Netherlands.

出版信息

Acta Psychol (Amst). 1995 Nov;90(1-3):211-27. doi: 10.1016/0001-6918(95)00034-r.

Abstract

A relevant issue in the debate on continuous vs. discrete processing of information is whether incompletely processed information does or does not affect a subsequent reaction. Two stimuli (SL, SR) were presented on eye level, subtending a visual angle of 45 degrees. SL was always inspected first, followed by a saccade to SR and finally by a same/different response. The fixation time of SL (TL), the saccadic time (TM) and the time from fixating SR to the response (TR) were separately measured. SL and SR consisted of two-dimensional stimuli (size and letter shape) constructed in such a way that encoding size took longer for one group and encoding shape took longer for another group of 10 subjects. All subjects were tested in three conditions: Shape was relevant in one, size in the second, and both dimensions were relevant in the third condition. TL was less when encoding the relevant dimension was fast. When both dimensions were relevant, TL was about as long as when only the slow dimension was relevant, suggesting parallel and interference-free processing during TL. When only the slow dimension was relevant, TR (same) was much longer when the fast dimension differed. When the fast dimension was relevant, TR (same) was slightly longer when the slow dimension differed, which can be handled by either model. The experiment was repeated with three well-practiced and less variable subjects who carried out sufficient trials to measure TR as a function of TL. The results of this study were in line with the discrete model: A different slow and irrelevant dimension did not affect the same response regardless of the duration of TL. Interestingly, subjects were capable of retrieving the slow dimension, suggesting a code which can be used for retrieval but which does not affect the same/different response.

摘要

在关于信息的连续处理与离散处理的辩论中,一个相关问题是未完全处理的信息是否会影响后续反应。在眼睛水平位置呈现两个刺激(SL、SR),张角为45度。总是先检查SL,接着向SR进行一次扫视,最后做出相同/不同的反应。分别测量SL的注视时间(TL)、扫视时间(TM)以及从注视SR到做出反应的时间(TR)。SL和SR由二维刺激(大小和字母形状)组成,构建方式是让一组10名受试者编码大小花费的时间更长,而让另一组编码形状花费的时间更长。所有受试者在三种条件下接受测试:在一种条件下形状是相关的,在第二种条件下大小是相关的,在第三种条件下两个维度都是相关的。当编码相关维度速度快时,TL较短。当两个维度都相关时,TL与仅慢维度相关时大致一样长,这表明在TL期间存在并行且无干扰的处理。当仅慢维度相关时,如果快维度不同,TR(相同)会长得多。当快维度相关时,如果慢维度不同,TR(相同)会稍长一些,这两种模型都可以解释。对三名训练有素且变异性较小的受试者重复了该实验,他们进行了足够多的试验以测量TR作为TL的函数。这项研究的结果与离散模型一致:不同的慢且不相关维度不会影响相同的反应,无论TL的持续时间如何。有趣的是,受试者能够提取慢维度,这表明存在一种可用于提取但不影响相同/不同反应的代码。

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