Nijhawan R
Department of Psychology, University of California at Berkeley 94720, USA.
Perception. 1995;24(11):1281-96. doi: 10.1068/p241281.
The purpose of this study was to determine whether the Müller-Lyer illusion is produced by a mechanism which uses information defined in the retinal coordinates, or by a mechanism taking into account the three-dimensional (3-D) shape of the illusion figure. The classical Müller-Lyer figure could not be used to address this question since it is two-dimensional. Three-dimensional Müller-Lyer figures were created to see if the illusion they produce is correlated with the shape of the projected retinal image, or with the shape of these figures defined in a 3-D coordinate frame. In the experiments retinal image shape was juxtaposed against the 3-D shape of the illusion displays. For some displays the direction in which the fins pointed, relative to the shafts, in the 3-D frame was the "opposite" of the direction in which they pointed in the retinal images. For such displays, the illusion predicted on the basis of the 3-D structure was the opposite of that predicted on the basis of retinal image shapes. For another 3-D display the fins were oriented such that each projected a single straight line in the retinal image, thus the typical retinal image (< >, > <) was replaced by straight lines (symbol: see text). For all the displays the observed illusion was consistent with how the fins were oriented relative to the shaft in the 3-D coordinate frame, ie with the 3-D shape of the illusion displays. The retinal image shape appeared to play little, if any, role. One conclusion that emerges is that the specific retinal image shape projected by the classical line-drawn pattern is neither necessary nor sufficient for producing the illusion. The present findings are inconsistent with two well known theories of the Müller-Lyer illusion: inappropriate constancy scaling and selective filtering.
本研究的目的是确定穆勒-莱尔错觉是由一种使用视网膜坐标中定义的信息的机制产生的,还是由一种考虑错觉图形三维(3-D)形状的机制产生的。经典的穆勒-莱尔图形无法用于解决这个问题,因为它是二维的。创建了三维穆勒-莱尔图形,以查看它们产生的错觉是否与投影视网膜图像的形状相关,或者与在三维坐标框架中定义的这些图形的形状相关。在实验中,将视网膜图像形状与错觉显示的三维形状并列。对于某些显示,在三维框架中鳍相对于杆的指向方向与它们在视网膜图像中的指向方向“相反”。对于这样的显示,基于三维结构预测的错觉与基于视网膜图像形状预测的错觉相反。对于另一个三维显示,鳍的方向使得每个鳍在视网膜图像中投影出一条直线,因此典型的视网膜图像(<>,><)被直线(符号:见正文)所取代。对于所有显示,观察到的错觉与鳍在三维坐标框架中相对于杆的方向一致,即与错觉显示的三维形状一致。视网膜图像形状似乎几乎没有起到任何作用。得出一个结论是,经典线条绘制图案投影出的特定视网膜图像形状对于产生错觉既不是必要的也不是充分的。目前的研究结果与穆勒-莱尔错觉的两个著名理论不一致:不适当的恒常性缩放和选择性过滤。