Wearden J H, Ferrara A
Department of Psychology, Manchester University, U.K.
Q J Exp Psychol B. 1996 Feb;49(1):24-44. doi: 10.1080/713932615.
Two experiments with human subjects, using short-duration tones as stimuli to be judged, investigated the effect of the range of the stimulus set on temporal bisection performance. In Experiment 1, six groups of subjects were tested on a temporal bisection task, where each stimulus had to be classified as "short" or "long". For three groups, the difference between the longest (L) and shortest (S) durations in the to-be-bisected stimulus set was kept constant at 400 msec, and the L/S ratio was varied over values of 5:1 and 2:1. For three other groups, the L/S ratio was kept constant at 4:1 but the L-S difference varied from 300 to 600 msec. The bisection point (the stimulus value resulting in 50% "long" responses) was located closer to the arithmetic mean of L and S than the geometric mean for all groups except that for which the L/S ratio was 2:1, in which case geometric mean bisection was found. In Experiment 2, stimuli were spaced between L and S either linearly or logarithmically, and the L/S ratio took values of either 2:1 or 19:1. Geometric mean bisection was found in both cases when the L/S ratio was 2:1, but effects of stimulus spacing were found only when the L/S ratio was 19:1. Overall, the results supported a previous conjecture that the L/S ratio used in a bisection task played a critical role in determining the behaviour obtained. A theoretical model of bisection advanced by Wearden (1991) dealt appropriately with bisection point shifts discussed above but encountered difficulties with stimulus spacing effects.
两项以人类为受试者的实验,使用短时长纯音作为待判断的刺激,研究了刺激集范围对时间二等分表现的影响。在实验1中,六组受试者接受了时间二等分任务测试,其中每个刺激都必须被分类为“短”或“长”。对于三组受试者,待二等分刺激集中最长(L)和最短(S)时长之间的差异保持恒定在400毫秒,L/S比率在5:1和2:1的值之间变化。对于另外三组受试者,L/S比率保持恒定在4:1,但L - S差异从300毫秒到600毫秒不等。除了L/S比率为2:1的那组外,所有组的二等分点(导致50%“长”反应的刺激值)都更接近L和S的算术平均值而非几何平均值,在L/S比率为2:1的情况下,发现了几何平均二等分。在实验2中,刺激在L和S之间以线性或对数方式间隔排列,L/S比率取值为2:1或19:1。当L/S比率为2:1时,在两种情况下都发现了几何平均二等分,但仅当L/S比率为19:1时才发现了刺激间隔的影响。总体而言,结果支持了之前的一个猜想,即二等分任务中使用的L/S比率在确定所获得的行为方面起着关键作用。韦尔登(1991)提出的二等分理论模型恰当地处理了上述二等分点的偏移,但在刺激间隔效应方面遇到了困难。