Oremland J D
San Francisco Institute for Psychoanalytic Psychotherapy and Psychoanalysis, USA.
Psychoanal Study Child. 1998;53:84-93. doi: 10.1080/00797308.1998.11822476.
Viewed ontogenetically, creating, dreaming, and playing are a variant of object relatedness. It is suggested that in recapitulating the ontogenetic sequence, creating, dreaming, and playing each as a process initiates by de-differentiation to primal union, evolves into transitional functioning, and consummates in tertiary cognitive discourse. The products of the triad--the created object, the dream, and play--are viewed as synergistic psychodynamic composites of topical, personal, and arche-typical imperatives. Creating, dreaming, and playing are easily overburdened by events, becoming stereotypical and repetitious. Nowhere is this more clearly seen than in the play of chronically ill, hospitalized children. It is suggested that with development generally, playing is replaced by formalized games; only dreaming continues as the vestige of early creative abilities.
从个体发生学角度来看,创造、做梦和玩耍是与客体关系相关的一种变体。有人认为,在重现个体发生序列时,创造、做梦和玩耍各自作为一个过程,始于去分化至原始统一,演变为过渡性功能,并在第三级认知话语中得以完善。这三者的产物——被创造的客体、梦和玩耍——被视为主题、个人和原型需求的协同心理动力复合体。创造、做梦和玩耍很容易因各种事件而负担过重,变得刻板和重复。这在慢性病住院儿童的玩耍中表现得最为明显。一般认为,随着发展,玩耍会被形式化游戏所取代;只有做梦作为早期创造能力的残余继续存在。