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使用虚拟现实手术模拟器测量和发展缝合技术。

Measuring and developing suturing technique with a virtual reality surgical simulator.

作者信息

O'Toole R V, Playter R R, Krummel T M, Blank W C, Cornelius N H, Roberts W R, Bell W J, Raibert M

机构信息

Boston Dynamics Inc, Cambridge, MA 02139, USA.

出版信息

J Am Coll Surg. 1999 Jul;189(1):114-27. doi: 10.1016/s1072-7515(99)00076-9.

Abstract

BACKGROUND

We have developed an interactive virtual reality (VR) surgical simulator for the training and assessment of suturing technique. The surgical simulator is comprised of surgical tools with force feedback, a 3-dimensional graphics visual display of the simulated surgical field, physics-based computer simulations of the tissues and tools, and software to measure and evaluate the trainee's performance.

STUDY DESIGN

This study uses the simulator to measure and compare the skills of 8 experienced vascular surgeons versus 12 medical students when performing a virtual reality suturing task. Eight parameters of the suturing task were measured: total tissue damage, accuracy of needle puncture, peak tissue tearing force, time to complete the task, damage to the surface of the tissue, angular error in needle technique, total distance traveled by the tool tip, and a measure of overall error. Three test conditions (dominant hand, nondominant hand, and 3-dimensional needle guide) were tested. Statistical significance was defined as a univariate two-sided p value < or = 0.05.

RESULTS

The surgeons' average performance was significantly better than the students' average performance for three of the measured parameters (total tissue damage, time to complete the task, and total distance traveled by the tool tip) for each of the test conditions. For the test condition most similar to surgery (using the dominant hand to suture) one additional parameter was also significantly different (the measure of overall error). The medical students showed improvements for 6 of the 7 parameters for which the users received feedback during the training process. The surgeons also had significant improvement for 4 of the 7 parameters. The students had a larger improvement than the surgeons for 6 of the parameters, but these differences were not statistically significant.

CONCLUSIONS

Data indicate differences between surgeon and nonsurgeon performance and in improvement in performance with training. One possible explanation for the superior performance of the surgeons is that their suturing skills applied well to the simulated suturing task. Additional research is required to confirm or deny the similarity between actual and simulated surgical tasks and the relevance of virtual reality surgical simulation to surgical skill assessment and training.

摘要

背景

我们开发了一种交互式虚拟现实(VR)手术模拟器,用于缝合技术的培训和评估。该手术模拟器由具有力反馈的手术工具、模拟手术区域的三维图形视觉显示、基于物理的组织和工具计算机模拟,以及用于测量和评估学员表现的软件组成。

研究设计

本研究使用该模拟器测量并比较8名经验丰富的血管外科医生和12名医学生在执行虚拟现实缝合任务时的技能。测量了缝合任务的八个参数:总组织损伤、针刺准确性、峰值组织撕裂力、完成任务的时间、组织表面损伤、针刺技术的角度误差、工具尖端行进的总距离以及总体误差度量。测试了三种测试条件(优势手、非优势手和三维针引导)。统计学显著性定义为单变量双侧p值≤0.05。

结果

在每种测试条件下,外科医生的平均表现对于三个测量参数(总组织损伤、完成任务的时间和工具尖端行进的总距离)明显优于学生的平均表现。对于与手术最相似的测试条件(使用优势手进行缝合),另一个参数(总体误差度量)也有显著差异。医学生在训练过程中收到反馈的7个参数中的6个有改善。外科医生在7个参数中的4个也有显著改善。在6个参数上,学生的改善比外科医生更大,但这些差异无统计学意义。

结论

数据表明外科医生和非外科医生的表现存在差异,且训练后表现有改善。外科医生表现优异的一个可能解释是他们的缝合技能很好地应用于模拟缝合任务。需要进一步研究来证实或否定实际手术任务与模拟手术任务之间的相似性,以及虚拟现实手术模拟与手术技能评估和培训的相关性。

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