Rauter Georg, Sigrist Roland, Koch Claudio, Crivelli Francesco, van Raai Mark, Riener Robert, Wolf Peter
Sensory-Motor Systems (SMS) Lab, Institute of Robotics and Intelligent Systems (IRIS), ETH Zurich, Zurich, Switzerland ; Medical Faculty, University of Zurich, Zurich, Switzerland.
PLoS One. 2013 Dec 20;8(12):e82145. doi: 10.1371/journal.pone.0082145. eCollection 2013.
Simulators are commonly used to train complex tasks. In particular, simulators are applied to train dangerous tasks, to save costs, and to investigate the impact of different factors on task performance. However, in most cases, the transfer of simulator training to the real task has not been investigated. Without a proof for successful skill transfer, simulators might not be helpful at all or even counter-productive for learning the real task. In this paper, the skill transfer of complex technical aspects trained on a scull rowing simulator to sculling on water was investigated. We assume if a simulator provides high fidelity rendering of the interactions with the environment even without augmented feedback, training on such a realistic simulator would allow similar skill gains as training in the real environment. These learned skills were expected to transfer to the real environment. Two groups of four recreational rowers participated. One group trained on water, the other group trained on a simulator. Within two weeks, both groups performed four training sessions with the same licensed rowing trainer. The development in performance was assessed by quantitative biomechanical performance measures and by a qualitative video evaluation of an independent, blinded trainer. In general, both groups could improve their performance on water. The used biomechanical measures seem to allow only a limited insight into the rowers' development, while the independent trainer could also rate the rowers' overall impression. The simulator quality and naturalism was confirmed by the participants in a questionnaire. In conclusion, realistic simulator training fostered skill gains to a similar extent as training in the real environment and enabled skill transfer to the real environment. In combination with augmented feedback, simulator training can be further exploited to foster motor learning even to a higher extent, which is subject to future work.
模拟器常用于训练复杂任务。特别是,模拟器被应用于训练危险任务、节省成本以及研究不同因素对任务表现的影响。然而,在大多数情况下,尚未对模拟器训练向实际任务的迁移进行研究。如果没有成功技能迁移的证据,模拟器可能根本没有帮助,甚至对学习实际任务产生适得其反的效果。在本文中,研究了在单人双桨划船模拟器上训练的复杂技术方面向水上单人双桨划船的技能迁移。我们假设,如果一个模拟器即使没有增强反馈也能提供与环境交互的高保真渲染,那么在这样一个逼真的模拟器上进行训练将能获得与在实际环境中训练相似的技能提升。这些学到的技能有望迁移到实际环境中。两组,每组四名休闲划船者参与了实验。一组在水上训练,另一组在模拟器上训练。在两周内,两组都与同一位有执照的划船教练进行了四次训练课程。通过定量生物力学性能指标以及由一名独立的、不知情的教练进行的定性视频评估来评估表现的发展。总体而言,两组在水上的表现都有所提高。所使用的生物力学指标似乎只能对划船者的发展提供有限的洞察,而独立教练也能够对划船者的整体印象进行评分。参与者通过问卷调查确认了模拟器的质量和逼真度。总之,逼真的模拟器训练在促进技能提升方面与在实际环境中训练的程度相似,并能够实现向实际环境的技能迁移。结合增强反馈,模拟器训练可以进一步被利用以更大程度地促进运动学习,这有待未来的研究。
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