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虚拟人体结构:一种基于可视人体数据的三维结构开发工具。

Virtual body structures: a 3D structure development tool from visible human data.

作者信息

Stephens B, Temkin B, Krummel T M, Heinrichs W L

机构信息

Dept. of Computer Science Texas Tech University, Lubbock 79409, USA.

出版信息

Stud Health Technol Inform. 2000;70:323-6.

Abstract

Understanding the visiospatial aspects of anatomic structures is one of the most important aspects of studying gross anatomy. In this paper we are describing a tool that self-constructs 3D virtual body structures (VBS) 'right in-front-of your-eyes'. Furthermore, manipulation capabilities, such as translucent visualization, interactive rotation, translation, and scaling, incorporated into VBS facilitate fundamental learning experience that leads one to 'build 3D models in the mind', providing a validation of computer-assisted individual learning. Creating 3-D virtual body structures from actual human data has long been a dream of many computer scientists and Medical doctors. Now, with the advances in computer hardware and software technologies, our Virtual Body Structure technique, and the Visible Human project, that dream is becoming a reality.

摘要

理解解剖结构的视觉空间方面是学习大体解剖学最重要的方面之一。在本文中,我们描述了一种能在你眼前自行构建三维虚拟身体结构(VBS)的工具。此外,融入VBS的操作功能,如半透明可视化、交互式旋转、平移和缩放,有助于提供一种基础学习体验,引导人们在脑海中“构建三维模型”,从而验证计算机辅助个体学习的效果。从实际人体数据创建三维虚拟身体结构一直是许多计算机科学家和医生的梦想。如今,随着计算机硬件和软件技术的进步、我们的虚拟身体结构技术以及可视人项目的发展,这个梦想正在成为现实。

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