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末次更新世巨型动物群大灭绝的多物种过度捕杀模拟。

A multispecies overkill simulation of the end-Pleistocene megafaunal mass extinction.

作者信息

Alroy J

机构信息

National Center for Ecological Analysis and Synthesis, University of California, 735 State Street, Suite 300, Santa Barbara, CA 93101, USA.

出版信息

Science. 2001 Jun 8;292(5523):1893-6. doi: 10.1126/science.1059342.

Abstract

A computer simulation of North American end-Pleistocene human and large herbivore population dynamics correctly predicts the extinction or survival of 32 out of 41 prey species. Slow human population growth rates, random hunting, and low maximum hunting effort are assumed; additional parameters are based on published values. Predictions are close to observed values for overall extinction rates, human population densities, game consumption rates, and the temporal overlap of humans and extinct species. Results are robust to variation in unconstrained parameters. This fully mechanistic model accounts for megafaunal extinction without invoking climate change and secondary ecological effects.

摘要

一项对北美更新世末期人类和大型食草动物种群动态的计算机模拟正确预测了41种猎物物种中的32种的灭绝或存活情况。假设人类种群增长率缓慢、随机狩猎且最大狩猎努力程度较低;其他参数基于已发表的值。对于总体灭绝率、人类人口密度、猎物消耗率以及人类与灭绝物种的时间重叠情况,预测结果与观测值接近。结果对于无约束参数的变化具有稳健性。这个完全基于机制的模型解释了巨型动物的灭绝,而无需援引气候变化和次生生态效应。

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