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虚拟现实增强型中风康复

Virtual reality-enhanced stroke rehabilitation.

作者信息

Jack D, Boian R, Merians A S, Tremaine M, Burdea G C, Adamovich S V, Recce M, Poizner H

机构信息

Center for Molecular and Behavioral Neuroscience, Rutgers University, Newark, NJ 07102, USA.

出版信息

IEEE Trans Neural Syst Rehabil Eng. 2001 Sep;9(3):308-18. doi: 10.1109/7333.948460.

Abstract

A personal computer (PC)-based desktop virtual reality (VR) system was developed for rehabilitating hand function in stroke patients. The system uses two input devices, a CyberGlove and a Rutgers Master II-ND (RMII) force feedback glove, allowing user interaction with a virtual environment. This consists of four rehabilitation routines, each designed to exercise one specific parameter of hand movement: range, speed, fractionation or strength. The use of performance-based target levels is designed to increase patient motivation and individualize exercise difficulty to a patient's current state. Pilot clinical trials have been performed using the above system combined with noncomputer tasks, such as pegboard insertion or tracing of two-dimensional (2-D) patterns. Three chronic stroke patients used this rehabilitation protocol daily for two weeks. Objective measurements showed that each patient showed improvement on most of the hand parameters over the course of the training. Subjective evaluation by the patients was also positive. This technical report focuses on this newly developed technology for VR rehabilitation.

摘要

开发了一种基于个人计算机(PC)的桌面虚拟现实(VR)系统,用于中风患者手部功能的康复。该系统使用两种输入设备,一种是数据手套,另一种是罗格斯大师II-ND(RMII)力反馈手套,允许用户与虚拟环境进行交互。该虚拟环境由四个康复程序组成,每个程序旨在锻炼手部运动的一个特定参数:范围、速度、分解动作或力量。基于表现的目标水平的使用旨在提高患者的积极性,并根据患者当前状态使锻炼难度个性化。已经使用上述系统结合非计算机任务(如插钉板或二维(2-D)图案追踪)进行了初步临床试验。三名慢性中风患者每天使用该康复方案,持续两周。客观测量表明,每位患者在训练过程中大多数手部参数都有改善。患者的主观评价也很积极。本技术报告重点介绍这种新开发的VR康复技术。

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