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Performance of a skilled motor task in virtual and real environments.

作者信息

Arnold Paul, Farrell Martin J, Pettifer Steve, West Adrian J

机构信息

Department of Psychology, University of Manchester, Oxford Road, M13 9PL, UK.

出版信息

Ergonomics. 2002 Apr 15;45(5):348-61. doi: 10.1080/00140130110120510.

DOI:10.1080/00140130110120510
PMID:12028720
Abstract

Three experiments compared the performances of adult participants (three groups of 10) on a perceptuo-motor task in both real world (RW) and virtual environments (VEs). The task involved passing a hoop over a bent wire course, and three versions of the task were used: a 3-D wire course with no background, a flattened version of the 3-D course (2(1/2)-D course) with no background, and the 2(1/2)-D course with added background to provide spatial context. In all three experiments the participants had to prevent the hoop from touching the wire as they moved it. In the first experiment, the VE condition produced about 18 times more errors than the RW task. The VE 2(1/2)-D task was found to be as difficult as the 3-D, and the 2(1/2)-D with the added background produced more errors than the other two experiments. Taken together, the experiments demonstrate the difficulty of performing fine motor tasks in VEs, a phenomenon that has not been given due attention in many previous studies of motor control in VEs.

摘要

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