Rose F D, Brooks B M, Attree E A
School of Psychology, University of East London, UK.
Disabil Rehabil. 2002;24(11-12):627-33. doi: 10.1080/09638280110111405.
Two studies sought to answer the following questions. Are people with learning disabilities capable of using a virtual environment? Are they motivated to learn using this training method? Do they show any benefit from using a virtual environment? Does any benefit transfer to improved real world performance?
In the first study, 30 students with learning disabilities were sequentially allocated to an active or a passive experimental group. Active participants explored a virtual bungalow searching for a toy car. Passive participants watched the exploration undertaken by the preceding active participant and searched for the toy car. All participants then performed spatial and object recognition tests of their knowledge of the virtual environment. In the second study, the errors of 45 participants on a real steadiness tester task were noted before they were randomly allocated to three groups-a real training group, a virtual training group and a no training group. After training, the participants performed a second test trial on the real steadiness tester.
The students were capable of using a virtual environment and were motivated to use this training method. Active exploration of a virtual environment was found to enhance their memory of the spatial layout of the bungalow but not their memory of the virtual objects. In the second study, virtual training was found to transfer to real task performance.
These two laboratory-based studies provide answers to four important questions concerning virtual training of people with learning disabilities. Hopefully, the findings will encourage this training aid to be used more widely.
两项研究旨在回答以下问题。有学习障碍的人是否能够使用虚拟环境?他们是否有动力使用这种训练方法?他们使用虚拟环境是否有任何益处?这种益处是否能转化为现实世界中表现的提升?
在第一项研究中,30名有学习障碍的学生被依次分配到主动或被动实验组。主动参与者探索一个虚拟平房以寻找一辆玩具车。被动参与者观看前一位主动参与者的探索过程并寻找玩具车。然后所有参与者对他们关于虚拟环境的知识进行空间和物体识别测试。在第二项研究中,45名参与者在真实稳定性测试仪任务上的错误在他们被随机分配到三个组之前被记录下来——一个真实训练组、一个虚拟训练组和一个无训练组。训练后,参与者在真实稳定性测试仪上进行第二次测试。
学生们能够使用虚拟环境并且有动力使用这种训练方法。发现对虚拟环境的主动探索增强了他们对平房空间布局的记忆,但没有增强他们对虚拟物体的记忆。在第二项研究中,发现虚拟训练能转化为真实任务表现。
这两项基于实验室的研究为关于学习障碍者虚拟训练的四个重要问题提供了答案。希望这些发现将鼓励更广泛地使用这种训练辅助工具。