Srinivasan S, Ophir J, Alam S K
The University of Texas Medical School, Department of Radiology, Ultrasonics Laboratory, 6431 Fannin St. MSB 2.100, Houston, TX 77030, USA.
Ultrason Imaging. 2002 Oct;24(4):229-45. doi: 10.1177/016173460202400403.
Conventional techniques in elastography estimate strain as the gradient of the displacement estimates obtained through crosscorrelation of pre- and postcompression rf A-lines. In these techniques, the displacements are estimated over overlapping windows and the strains are estimated as the gradient of the displacement estimates over adjacent windows. The large amount ofnoise at high window overlaps may result in poor quality elastograms, thus restricting the applicability of conventional strain estimation techniques to low window overlaps, which, in turn, results in a small number of pixels in the image. To overcome this restriction, we propose a multistep strain estimation technique. It computes the first elastogram using nonoverlapped windows. In the next step, the data windows are shifted by a small distance (small fraction of window size) and another elastogram is produced. This is repeated until the cumulative shift equals/exceeds the window size and all the elastograms are staggered to produce the final elastogram. Simulations and experiments were performed using this technique to demonstrate significant improvement in the elastographic signal-to-noise ratio (SNRe) and the contrast-to-noise ratio (CNRe) at high window overlaps over conventional strain estimation techniques, without noticeable loss of spatial resolution. This technique might be suitable for reducing the algorithmic noise in the elastograms at high window overlaps.
弹性成像中的传统技术将应变估计为通过预压缩和后压缩射频A线互相关获得的位移估计值的梯度。在这些技术中,位移是在重叠窗口上估计的,而应变则被估计为相邻窗口上位移估计值的梯度。高窗口重叠时大量的噪声可能导致弹性图质量较差,从而将传统应变估计技术的适用性限制在低窗口重叠上,这反过来又导致图像中的像素数量较少。为了克服这一限制,我们提出了一种多步应变估计技术。它使用不重叠的窗口计算第一个弹性图。在下一步中,数据窗口会移动一小段距离(窗口大小的一小部分),并生成另一个弹性图。重复此操作,直到累积移动等于/超过窗口大小,并且所有弹性图交错排列以生成最终弹性图。使用该技术进行了模拟和实验,以证明在高窗口重叠情况下,与传统应变估计技术相比,弹性成像的信噪比(SNRe)和对比度噪声比(CNRe)有显著提高,且空间分辨率没有明显损失。该技术可能适用于减少高窗口重叠时弹性图中的算法噪声。