Just Winfried, Zhu Fang
Department of Mathematics, Ohio University, Athens, OH 45701, USA.
Behav Processes. 2004 Apr 30;66(1):53-62. doi: 10.1016/j.beproc.2004.01.005.
The War of Attrition model of John Maynard Smith predicts a single, mixed evolutionarily stable strategy (ESS) for animal contests which are settled by conventional displays with no assessment of the opponent's fighting ability. We test the predictions of the model by simulating the evolution of strategies in a finite population of animals under various assumptions on how possible strategies are coded and mutated. While our simulations for the most part confirm the predictions of the model, we also discovered some significant deviations from the theoretically predicted ESS. Specifically, we found that if inheritance of strategies is somewhat imprecise, then a population can evolve that achieves on average a higher payoff than a population at the theoretically predicted ESS. Moreover, if the ESS is realized as a polymorphism of fixed persistence times, then for small populations, sufficiently stringent statistical tests will reject the hypothesis that these times are distributed as theoretically predicted.
约翰·梅纳德·史密斯的消耗战模型预测,对于通过常规展示来解决且不评估对手战斗能力的动物竞赛,存在一种单一的、混合的进化稳定策略(ESS)。我们通过在有限数量的动物群体中模拟策略的进化来检验该模型的预测,模拟基于各种关于可能策略如何编码和变异的假设。虽然我们的模拟在很大程度上证实了该模型的预测,但我们也发现了一些与理论预测的ESS存在显著偏差的情况。具体而言,我们发现,如果策略的遗传有些不精确,那么一个群体可能会进化,其平均获得的收益比处于理论预测的ESS的群体更高。此外,如果ESS被实现为固定持续时间的多态性,那么对于小群体,足够严格的统计检验将拒绝这些时间按照理论预测分布的假设。