Chao Zenas C, Bakkum Douglas J, Wagenaar Daniel A, Potter Steve M
Department of Biomedical Engineering, Georgia Institute of Technology, Atlanta, GA 30332-0535, USA.
Neuroinformatics. 2005;3(3):263-80. doi: 10.1385/NI:3:3:263.
We constructed a simulated spiking neural network model to investigate the effects of random background stimulation on the dynamics of network activity patterns and tetanus induced network plasticity. The simulated model was a "leaky integrate-and-fire" (LIF) neural model with spike-timing-dependent plasticity (STDP) and frequency-dependent synaptic depression. Spontaneous and evoked activity patterns were compared with those of living neuronal networks cultured on multi-electrode arrays. To help visualize activity patterns and plasticity in our simulated model, we introduced new population measures called Center of Activity (CA) and Center of Weights (CW) to describe the spatio-temporal dynamics of network-wide firing activity and network-wide synaptic strength, respectively. Without random background stimulation, the network synaptic weights were unstable and often drifted after tetanization. In contrast, with random background stimulation, the network synaptic weights remained close to their values immediately after tetanization. The simulation suggests that the effects of tetanization on network synaptic weights were difficult to control because of ongoing synchronized spontaneous bursts of action potentials, or "barrages." Random background stimulation helped maintain network synaptic stability after tetanization by reducing the number and thus the influence of spontaneous barrages. We used our simulated network to model the interaction between ongoing neural activity, external stimulation and plasticity, and to guide our choice of sensory-motor mappings for adaptive behavior in hybrid neural-robotic systems or "hybrots."
我们构建了一个模拟脉冲神经网络模型,以研究随机背景刺激对网络活动模式动态以及破伤风诱导的网络可塑性的影响。该模拟模型是一个具有脉冲时间依赖可塑性(STDP)和频率依赖突触抑制的“泄漏积分发放”(LIF)神经模型。将自发和诱发的活动模式与在多电极阵列上培养的活神经元网络的活动模式进行了比较。为了帮助可视化我们模拟模型中的活动模式和可塑性,我们引入了称为活动中心(CA)和权重中心(CW)的新群体测量方法,分别描述全网络发放活动和全网络突触强度的时空动态。在没有随机背景刺激的情况下,网络突触权重不稳定,在破伤风处理后经常漂移。相比之下,在有随机背景刺激的情况下,网络突触权重在破伤风处理后立即保持接近其值。模拟表明,由于持续的同步自发动作电位爆发或“弹幕”,破伤风处理对网络突触权重的影响难以控制。随机背景刺激通过减少自发弹幕的数量及其影响,有助于在破伤风处理后维持网络突触稳定性。我们使用模拟网络对正在进行的神经活动、外部刺激和可塑性之间的相互作用进行建模,并指导我们为混合神经机器人系统或“hybrots”中的适应性行为选择感觉运动映射。