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猕猴V4区中动态边界的处理

Processing of kinetic boundaries in macaque V4.

作者信息

Mysore Santosh G, Vogels Rufin, Raiguel Steve E, Orban Guy A

机构信息

Lab. voor Neuro- en Psychofysiologie, K.U.Leuven Medical School, Campus Gasthuisberg, Leuven B-3000, Belgium.

出版信息

J Neurophysiol. 2006 Mar;95(3):1864-80. doi: 10.1152/jn.00627.2005. Epub 2005 Nov 2.

DOI:10.1152/jn.00627.2005
PMID:16267116
Abstract

We used gratings and shapes defined by relative motion to study selectivity for static kinetic boundaries in macaque V4 neurons. Kinetic gratings were generated by random pixels moving in opposite directions in the neighboring bars, either parallel to the orientation of the boundary (parallel kinetic grating) or perpendicular to the boundary (orthogonal kinetic grating). Neurons were also tested with static, luminance defined gratings to establish cue invariance. In addition, we used eight shapes defined either by relative motion or by luminance contrast, as used previously to test cue invariance in the infero-temporal (IT) cortex. A sizeable fraction (10-20%) of the V4 neurons responded selectively to kinetic patterns. Most neurons selective for kinetic contours had receptive fields (RFs) within the central 10 degrees of the visual field. Neurons selective for the orientation of kinetic gratings were defined as having similar orientation preferences for the two types of kinetic gratings, and the vast majority of these neurons also retained the same orientation preference for luminance defined gratings. Also, kinetic shape selective neurons had similar shape preferences when the shape was defined by relative motion or by luminance contrast, showing a cue-invariant form processing in V4. Although shape selectivity was weaker in V4 than what has been reported in the IT cortex, cue invariance was similar in the two areas, suggesting that invariance for luminance and motion cues of IT originates in V4. The neurons selective for kinetic patterns tended to be clustered within dorsal V4.

摘要

我们使用由相对运动定义的光栅和形状来研究猕猴V4神经元对静态运动边界的选择性。动态光栅是由相邻条带中向相反方向移动的随机像素生成的,要么与边界方向平行(平行动态光栅),要么与边界垂直(正交动态光栅)。还用静态的、由亮度定义的光栅对神经元进行测试,以确定线索不变性。此外,我们使用了八个由相对运动或亮度对比定义的形状,就像之前用于测试颞下(IT)皮层中的线索不变性那样。相当一部分(10%-20%)的V4神经元对动态模式有选择性反应。大多数对动态轮廓有选择性的神经元在视野中心10度范围内具有感受野(RFs)。对动态光栅方向有选择性的神经元被定义为对两种类型的动态光栅具有相似的方向偏好,并且这些神经元中的绝大多数对由亮度定义的光栅也保持相同的方向偏好。此外,当形状由相对运动或亮度对比定义时,动态形状选择性神经元具有相似的形状偏好,这表明V4中存在线索不变的形状处理。尽管V4中的形状选择性比IT皮层中报道的要弱,但两个区域中的线索不变性相似,这表明IT对亮度和运动线索的不变性起源于V4。对动态模式有选择性的神经元倾向于聚集在背侧V4内。

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