Clarke Tanya J, Bradshaw Mark F, Field David T, Hampson Sarah E, Rose David
Department of Psychology, University of Surrey, Guildford, UK.
Perception. 2005;34(10):1171-80. doi: 10.1068/p5203.
We examined whether it is possible to identify the emotional content of behaviour from point-light displays where pairs of actors are engaged in interpersonal communication. These actors displayed a series of emotions, which included sadness, anger, joy, disgust, fear, and romantic love. In experiment 1, subjects viewed brief clips of these point-light displays presented the right way up and upside down. In experiment 2, the importance of the interaction between the two figures in the recognition of emotion was examined. Subjects were shown upright versions of (i) the original pairs (dyads), (ii) a single actor (monad), and (iii) a dyad comprising a single actor and his/her mirror image (reflected dyad). In each experiment, the subjects rated the emotional content of the displays by moving a slider along a horizontal scale. All of the emotions received a rating for every clip. In experiment 1, when the displays were upright, the correct emotions were identified in each case except disgust; but, when the displays were inverted, performance was significantly diminished for some emotions. In experiment 2, the recognition of love and joy was impaired by the absence of the acting partner, and the recognition of sadness, joy, and fear was impaired in the non-veridical (mirror image) displays. These findings both support and extend previous research by showing that biological motion is sufficient for the perception of emotion, although inversion affects performance. Moreover, emotion perception from biological motion can be affected by the veridical or non-veridical social context within the displays.
我们研究了是否有可能从点光显示中识别行为的情感内容,在这些显示中,成对的演员进行人际交流。这些演员表现出一系列情绪,包括悲伤、愤怒、喜悦、厌恶、恐惧和浪漫爱情。在实验1中,受试者观看了这些点光显示的简短片段,这些片段以正确的方向和颠倒的方向呈现。在实验2中,研究了两个人物之间的互动在情感识别中的重要性。向受试者展示了以下直立版本:(i) 原始对(二元组),(ii) 单个演员(一元组),以及(iii) 由单个演员及其镜像组成的二元组(反射二元组)。在每个实验中,受试者通过沿着水平尺度移动滑块来对显示的情感内容进行评分。对每个片段的所有情绪都进行了评分。在实验1中,当显示直立时,除了厌恶之外,每种情况下都能识别出正确的情绪;但是,当显示颠倒时,某些情绪的表现明显下降。在实验2中,缺少表演伙伴会损害对爱和喜悦的识别,在非真实(镜像)显示中,对悲伤、喜悦和恐惧的识别也会受到损害。这些发现既支持又扩展了先前的研究,表明生物运动足以感知情感,尽管颠倒会影响表现。此外,从生物运动中感知情感会受到显示中真实或非真实社会背景的影响。