Robinson Mitchel, Eckhoff Donald G, Reinig Karl D, Bagur Michelle M, Bach Joel M
University of Colorado Health Sciences, Aurora, CO, USA.
Clin Orthop Relat Res. 2006 Jan;442:57-62. doi: 10.1097/01.blo.0000197081.72341.4b.
Virtual reality is new technology that is finding application in many facets of orthopaedics. We will describe an application of virtual reality in orthopaedic research. Component placement in total knee arthroplasty depends on identification of anatomic landmarks about the knee. We surmised significant interobserver variability occurs in the identification of landmarks of the distal femur used in total knee arthroplasty. The results tested in virtual space show that certain anatomic landmarks used in total knee arthroplasty are not reliable. The significance of this observation is that landmark identification, an integral component of computer-assisted surgical navigation in total knee arthroplasty, represents a source of method error in an otherwise accurate and precise computer-assisted technique.
虚拟现实是一种正在骨科多个领域得到应用的新技术。我们将描述虚拟现实在骨科研究中的一种应用。全膝关节置换术中组件的放置取决于膝关节解剖标志的识别。我们推测,在全膝关节置换术中用于识别股骨远端标志时,观察者之间存在显著差异。在虚拟空间中进行测试的结果表明,全膝关节置换术中使用的某些解剖标志不可靠。这一观察结果的重要性在于,标志识别作为全膝关节置换术中计算机辅助手术导航的一个组成部分,在原本精确的计算机辅助技术中代表了一种方法误差来源。