Pfurtscheller Gert, Leeb Robert, Keinrath Claudia, Friedman Doron, Neuper Christa, Guger Christoph, Slater Mel
Laboratory of Brain-Computer Interfaces, Graz University of Technology, Inffeldgasse 16a, A-8010 Graz, Austria.
Brain Res. 2006 Feb 3;1071(1):145-52. doi: 10.1016/j.brainres.2005.11.083. Epub 2006 Jan 10.
Online analysis and classification of single electroencephalogram (EEG) trials during motor imagery were used for navigation in the virtual environment (VE). The EEG was recorded bipolarly with electrode placement over the hand and foot representation areas. The aim of the study was to demonstrate for the first time that it is possible to move through a virtual street without muscular activity when the participant only imagines feet movements. This is achieved by exploiting a brain-computer interface (BCI) which transforms thought-modulated EEG signals into an output signal that controls events within the VE. The experiments were carried out in an immersive projection environment, commonly referred to as a "Cave" (Cruz-Neira, C., Sandin, D.J., DeFanti, T.A., Surround-screen projection-based virtual reality: the design and implementation of the CAVE. Proceedings of the 20th annual conference on Computer graphics and interactive techniques, ACM Press, 1993, pp. 135-142) where participants were able to move through a virtual street by foot imagery only. Prior to the final experiments in the Cave, the participants underwent an extensive BCI training.
运动想象期间单通道脑电图(EEG)试验的在线分析和分类被用于虚拟环境(VE)中的导航。EEG通过双极记录,电极放置在手部和足部代表区域上方。该研究的目的是首次证明,当参与者仅想象脚部运动时,有可能在没有肌肉活动的情况下在虚拟街道中移动。这是通过利用脑机接口(BCI)实现的,该接口将思想调制的EEG信号转换为控制VE内事件的输出信号。实验在沉浸式投影环境中进行,通常称为“洞穴”(Cruz-Neira, C., Sandin, D.J., DeFanti, T.A.,基于环绕屏幕投影的虚拟现实:CAVE的设计与实现。第20届计算机图形学与交互技术年度会议论文集,ACM出版社,1993年,第135 - 142页),参与者在其中仅通过脚部想象就能在虚拟街道中移动。在洞穴中进行最终实验之前,参与者接受了广泛的BCI训练。