Porter Guy, Starcevic Vladan
Westmead Hospital, Sydney, NSW, Australia.
Australas Psychiatry. 2007 Oct;15(5):422-6. doi: 10.1080/10398560701463343.
The aim of this paper is to revisit the controversial issue of the association of violent video games and aggressive behaviour.
Several lines of evidence suggest that there is a link between exposure to violent video games and aggressive behaviour. However, methodological shortcomings of research conducted so far make several interpretations of this relationship possible. Thus, aggressive behaviour may be a consequence of playing violent video games, an expression of hostile traits that existed before exposure to these games, and/or it may be a result of several possible combinations of these and other factors. Mental health professionals need to be aware of these potentially negative effects of violent video games when assessing patients who present with aggression. There is a need for prospective, long-term studies similar to those evaluating the effects of television and film violence on children and adolescents.
本文旨在重新审视暴力电子游戏与攻击性行为之间存在争议的关联问题。
多条证据表明,接触暴力电子游戏与攻击性行为之间存在联系。然而,迄今为止开展的研究在方法上存在缺陷,使得对这种关系有多种解读成为可能。因此,攻击性行为可能是玩暴力电子游戏的结果、接触此类游戏之前就已存在的敌对特质的一种表现,和/或可能是这些因素与其他因素几种可能组合的结果。心理健康专业人员在评估有攻击行为的患者时,需要意识到暴力电子游戏这些潜在的负面影响。有必要进行类似于评估电视和电影暴力对儿童及青少年影响的前瞻性长期研究。