Colman Andrew M, Pulford Briony D, Rose Jo
School of Psychology, University of Leicester, Leicester, UK.
Acta Psychol (Amst). 2008 Jun;128(2):387-97. doi: 10.1016/j.actpsy.2007.08.003. Epub 2007 Sep 14.
Decision theory and game theory rest on a fundamental assumption that players seek to maximize their individual utilities, but in some interactive decisions it seems intuitively reasonable to aim to maximize the utility of the group of players as a whole. Such team reasoning requires collective preferences and a distinctive mode of reasoning from preferences to decisions. Findings from two experiments provide evidence for collective preferences and team reasoning. In lifelike vignettes (Experiment 1) and abstract games (Experiment 2) with certain structural properties, most players preferred team-reasoning strategies to strategies supporting unique Nash equilibria, although individually rational players should choose equilibrium strategies. These findings suggest that team reasoning predicts strategy choices more powerfully than orthodox game theory in some games.
决策理论和博弈论基于一个基本假设,即参与者试图最大化其个人效用,但在某些互动决策中,直观上合理的做法似乎是旨在最大化所有参与者群体的效用。这种团队推理需要集体偏好以及一种从偏好到决策的独特推理模式。两项实验的结果为集体偏好和团队推理提供了证据。在具有某些结构特性的逼真的小场景(实验1)和抽象博弈(实验2)中,尽管个体理性的参与者应该选择均衡策略,但大多数参与者更喜欢团队推理策略而非支持唯一纳什均衡的策略。这些发现表明,在某些博弈中,团队推理比正统博弈论更能有力地预测策略选择。