Lorist Monicque M
Department of Experimental and Work Psychology, BCN-NeuroImaging Center, University Medical Center Groningen, University of Groningen, The Netherlands.
Brain Res. 2008 Sep 26;1232:113-23. doi: 10.1016/j.brainres.2008.07.053. Epub 2008 Jul 25.
The influence of mental fatigue, as induced by time on task, on top-down control involved in planning goal-directed behavior and conflict resolution was examined, using an S1-S2 paradigm. S2 stimuli consisted of compatible and incompatible stimuli, placing dissimilar demands on automatic and controlled processes involved in conflict solving. Information provided by explicit cues (S1) affected brain activity elicited during the S1-S2 interval. P2 and CNV effects were more pronounced if advance information was relevant for subsequent behavior (hand cue) than after a cue providing information about stimulus features of S2 (color cue). Brain activity elicited by cue information was significantly attenuated with time on task. The behavioral results showed that advance information facilitated processing of S2; reactions were faster if cue information was valid, especially in the hand cue condition. In this condition invalid information led to significant costs in the form of increased error rates, as well. Performance efficiency deteriorated with time on task and differences between validly and invalidly cued stimuli became smaller. Concerning the time course of the behavioral effect it seems that top-down processes indexed by the CNV are the most likely candidate to underlie the performance effects of mental fatigue. Time on task effects on the cue-P2 were unrelated to observed behavioral effects. These results showed that the influence of advance information on information processing diminished with increasing mental fatigue. No evidence was found that mental fatigue had differential effects on controlled and automatic processes involved in conflict solving.
采用S1-S2范式,研究了任务时间诱发的心理疲劳对规划目标导向行为和解决冲突中自上而下控制的影响。S2刺激包括相容和不相容刺激,对解决冲突中涉及的自动和控制过程提出了不同要求。明确线索(S1)提供的信息影响了S1-S2间隔期间诱发的大脑活动。如果预先信息与后续行为(手部线索)相关,P2和CNV效应比在提供关于S2刺激特征信息的线索(颜色线索)后更明显。线索信息诱发的大脑活动随着任务时间的增加而显著减弱。行为结果表明,预先信息促进了S2的处理;如果线索信息有效,反应会更快,尤其是在手部线索条件下。在这种情况下,无效信息也会导致错误率增加形式的显著成本。随着任务时间的增加,绩效效率下降,有效和无效线索刺激之间的差异变小。关于行为效应的时间进程,似乎由CNV索引的自上而下过程最有可能是心理疲劳绩效效应的基础。任务时间对线索-P2的影响与观察到的行为效应无关。这些结果表明,随着心理疲劳的增加,预先信息对信息处理的影响减弱。没有发现证据表明心理疲劳对解决冲突中涉及的控制和自动过程有不同影响。