Knox Paul C
Division of Orthoptics, University of Liverpool, Thompson Yates Building, Brownlow Hill, Liverpool, L69 3GB, UK.
Exp Brain Res. 2009 Jan;192(1):75-85. doi: 10.1007/s00221-008-1556-9. Epub 2008 Sep 2.
Eye movements reflect not only an important output of various neural control systems, but also often reflect cognitive processing. For example, saccades are frequently used as a behavioural index of attentional processing. A second important eye movement type, smooth pursuit (SP), has received much less attention in this regard. These two types of eye movement were classically thought of as being separate, but recent results have suggested a closer linkage of their control mechanisms and perhaps their interactions with cognitive processes. Prior information, in the form of cues, alters saccade latency leading to characteristic cueing effects. When the period between the appearance of the cue and the appearance of the saccade target is sufficiently long, the latency of saccades to targets appearing at cued locations is increased. This "inhibition of return" is enhanced by a second type of stimulus manipulation, the early removal of the fixation target a few hundred milliseconds before the target appears (the gap paradigm). In the current experiments, the effect of cues, and interactions between cues and long gaps were investigated. In the main pursuit experiment, and in a separate saccade experiment, subjects were presented with interleaved runs of tasks with and without long gaps (gap duration = 1 s), and with and without cues. In tasks without cues, SP latency was reduced by long gaps (mean reduction 8 ms); unexpectedly, saccade latency for non-cue tasks was increased by long gaps (mean increase 41 ms). In a control experiment with only non-cue tasks, in which SP and saccade gap and non-gap tasks were run together, SP latency was again reduced in gap tasks, while saccade latency was increased, but by much less than in the first experiment. Analysis of individual subjects' data showed that while gaps increased saccade latency in two subjects who had participated in the main experiment (in which cues and gaps had been combined), in two naive subjects long gaps did not affect saccade latency. In the main pursuit experiment, cues had both spatially specific and non-spatially specific (warning) effects on pursuit latency. In non-gap conditions, latency was greater when contralateral cues were presented 250 ms prior to the appearance of the pursuit target, compared to ipsilateral cues, a pattern of effect consistent with inhibition of return. However, this was reversed when cues appeared during a gap--contralateral cues increased while ipsilateral cues decreased latency. For saccades, as expected, in both gap and non-gap conditions, cue effects were consistent with inhibition of return (latency was lower with contralateral cues), and the inhibition of return effect was larger in gap, compared to non-gap conditions. The results suggest that, in appropriate contexts (or as a result of appropriate training), there are distinct inhibitory mechanisms that operate on saccades but not pursuit. What appears to be an inhibition of return effect on pursuit latency when static cues are presented in pursuit tasks, may be better understood as the product of a modulation of mechanisms active in pursuit initiation, perhaps related to motion processing. In contrast to some recent evidence suggesting a close anatomical and functional linkage between pursuit and saccade initiation, the results are consistent with the involvement of a wider range of mechanisms, or a greater degree of flexibility, in programming the initiation of these two oculomotor behaviours.
眼球运动不仅反映了各种神经控制系统的重要输出,还常常反映认知加工过程。例如,扫视常常被用作注意力加工的行为指标。另一种重要的眼球运动类型,即平稳跟踪(SP),在这方面受到的关注要少得多。这两种眼球运动类型传统上被认为是相互独立的,但最近的研究结果表明它们的控制机制之间存在更紧密的联系,也许它们与认知过程的相互作用也是如此。以线索形式存在的先验信息会改变扫视潜伏期,从而产生特征性的线索效应。当线索出现与扫视目标出现之间的时间间隔足够长时,在线索提示位置出现的目标的扫视潜伏期会增加。这种“返回抑制”会因另一种刺激操作而增强,即在目标出现前几百毫秒提前移除注视目标(间隙范式)。在当前实验中,研究了线索的效应以及线索与长间隙之间的相互作用。在主要的跟踪实验以及一个单独的扫视实验中,向受试者呈现穿插进行的有长间隙(间隙持续时间 = 1秒)和无长间隙、有线索和无线索的任务。在无线索任务中,长间隙会缩短SP潜伏期(平均缩短8毫秒);出乎意料的是,无线索任务的扫视潜伏期会因长间隙而增加(平均增加41毫秒)。在一个仅有无线索任务的对照实验中,其中SP和扫视的间隙任务与非间隙任务一起进行,间隙任务中的SP潜伏期再次缩短,而扫视潜伏期增加,但增加幅度远小于第一个实验。对个体受试者数据的分析表明,虽然间隙增加了参与主要实验(其中线索和间隙相结合)的两名受试者的扫视潜伏期,但在两名未接触过实验的受试者中,长间隙并未影响扫视潜伏期。在主要的跟踪实验中,线索对跟踪潜伏期既有空间特异性效应,也有非空间特异性(警告)效应。在非间隙条件下,与同侧线索相比,在跟踪目标出现前250毫秒呈现对侧线索时,潜伏期更长,这种效应模式与返回抑制一致。然而,当线索在间隙期间出现时,这种情况会逆转——对侧线索增加潜伏期,而同侧线索减少潜伏期。对于扫视,正如预期的那样,在间隙和非间隙条件下,线索效应都与返回抑制一致(对侧线索的潜伏期更低),并且与非间隙条件相比,间隙条件下的返回抑制效应更大。结果表明,在适当的情境中(或由于适当的训练),存在不同的抑制机制作用于扫视而非跟踪。当在跟踪任务中呈现静态线索时,看似对跟踪潜伏期的返回抑制效应,可能更好地理解为是对跟踪起始时活跃机制的调制产物,可能与运动处理有关。与最近一些表明跟踪和扫视起始之间存在紧密解剖和功能联系的证据相反,这些结果与在规划这两种眼动行为的起始时涉及更广泛的机制范围或更大程度的灵活性是一致的。