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用声音填补视觉运动。

Filling-in visual motion with sounds.

作者信息

Väljamäe A, Soto-Faraco S

机构信息

Laboratory for Synthetic Perceptive, Emotive and Cognitive Systems (SPECS), Institute of Audiovisual Studies, Universitat Pompeu Fabra, Tànger, 135, Barcelona 08018, Spain.

出版信息

Acta Psychol (Amst). 2008 Oct;129(2):249-54. doi: 10.1016/j.actpsy.2008.08.004.

Abstract

Information about the motion of objects can be extracted by multiple sensory modalities, and, as a consequence, object motion perception typically involves the integration of multi-sensory information. Often, in naturalistic settings, the flow of such information can be rather discontinuous (e.g. a cat racing through the furniture in a cluttered room is partly seen and partly heard). This study addressed audio-visual interactions in the perception of time-sampled object motion by measuring adaptation after-effects. We found significant auditory after-effects following adaptation to unisensory auditory and visual motion in depth, sampled at 12.5 Hz. The visually induced (cross-modal) auditory motion after-effect was eliminated if visual adaptors flashed at half of the rate (6.25 Hz). Remarkably, the addition of the high-rate acoustic flutter (12.5 Hz) to this ineffective, sparsely time-sampled, visual adaptor restored the auditory after-effect to a level comparable to what was seen with high-rate bimodal adaptors (flashes and beeps). Our results suggest that this auditory-induced reinstatement of the motion after-effect from the poor visual signals resulted from the occurrence of sound-induced illusory flashes. This effect was found to be dependent both on the directional congruency between modalities and on the rate of auditory flutter. The auditory filling-in of time-sampled visual motion supports the feasibility of using reduced frame rate visual content in multisensory broadcasting and virtual reality applications.

摘要

关于物体运动的信息可以通过多种感官模态提取,因此,物体运动感知通常涉及多感官信息的整合。通常,在自然环境中,此类信息的流动可能相当不连续(例如,一只猫在杂乱的房间里穿梭于家具之间,部分是视觉上看到的,部分是听觉上听到的)。本研究通过测量适应后效来探讨时间采样物体运动感知中的视听交互作用。我们发现,在适应以12.5赫兹采样的单感官深度听觉和视觉运动后,会出现显著的听觉后效。如果视觉适应刺激以一半的速率(6.25赫兹)闪烁,视觉诱发的(跨模态)听觉运动后效就会消除。值得注意的是,向这种无效的、稀疏时间采样的视觉适应刺激中添加高速率的声学颤动(12.5赫兹),会使听觉后效恢复到与高速率双模态适应刺激(闪烁和哔哔声)相当的水平。我们的结果表明,这种由听觉诱发的从微弱视觉信号中恢复运动后效的现象,是由声音诱发的虚幻闪烁导致的。发现这种效应既取决于模态之间的方向一致性,也取决于听觉颤动的速率。对时间采样视觉运动的听觉填充,支持了在多感官广播和虚拟现实应用中使用降低帧率视觉内容的可行性。

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