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通过电子织物和触觉隐喻改变身体感知。

Altering One's Body-Perception Through E-Textiles and Haptic Metaphors.

作者信息

Tajadura-Jiménez Ana, Väljamäe Aleksander, Kuusk Kristi

机构信息

DEI Interactive Systems Group, Department of Computer Science and Engineering, Universidad Carlos III de Madrid, Madrid, Spain.

Department of Psychology, Universidad Loyola Andalucía, Seville, Spain.

出版信息

Front Robot AI. 2020 Feb 18;7:7. doi: 10.3389/frobt.2020.00007. eCollection 2020.

DOI:10.3389/frobt.2020.00007
PMID:33501176
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7805743/
Abstract

Technologies change rapidly our perception of reality, moving from augmented to virtual to magical. While e-textiles are a key component in exergame or space suits, the transformative potential of the internal side of garments to create embodied experiences still remains largely unexplored. This paper is the result from an art-science collaborative project that combines recent neuroscience findings, body-centered design principles and 2D vibrotactile array-based fabrics to alter one's body perception. We describe an iterative design process intertwined with two user studies on the effects on body-perceptions and emotional responses of various vibration patterns within textile that were designed as spatial haptic metaphors. Our results show potential in considering materials (e.g., rocks) as sensations to design for body perceptions (e.g., being heavy, strong) and emotional responses. We discuss these results in terms of sensory effects on body perception and synergetic impact to research on embodiment in virtual environments, human-computer interaction, and e-textile design. The work brings a new perspective to the sensorial design of embodied experiences which is based on "material perception" and haptic metaphors, and highlights potential opportunities opened by haptic clothing to change body-perception.

摘要

技术迅速改变了我们对现实的认知,从增强现实到虚拟现实,再到奇幻体验。虽然电子织物是健身游戏或太空服的关键组成部分,但服装内侧创造身体体验的变革潜力在很大程度上仍未得到探索。本文是一个艺术与科学合作项目的成果,该项目结合了近期神经科学研究成果、以身体为中心的设计原则以及基于二维振动触觉阵列的织物,以改变人们的身体感知。我们描述了一个迭代设计过程,该过程与两项用户研究交织在一起,这两项研究探讨了设计为空间触觉隐喻的织物内各种振动模式对身体感知和情绪反应的影响。我们的研究结果表明,在将材料(如岩石)视为感觉以设计身体感知(如沉重、强壮)和情绪反应方面具有潜力。我们从对身体感知的感官影响以及对虚拟环境中的体现、人机交互和电子织物设计研究的协同影响等方面讨论了这些结果。这项工作为基于“材料感知”和触觉隐喻的身体体验感官设计带来了新视角,并突出了触觉服装在改变身体感知方面带来的潜在机遇。

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