Chen Chih-Wei, Ju Ming-Shaung, Sun Yun-Nien, Lin Chou-Ching K
Department of Mechanical Engineering, National Cheng Kung University, Tainan, Taiwan.
J Comput Neurosci. 2009 Dec;27(3):357-68. doi: 10.1007/s10827-009-0148-4. Epub 2009 Apr 9.
The primary goal of this study was to construct a simulation model of a biofeedback brain-computer interface (BCI) system to analyze the effect of biofeedback training on BCI users. A mathematical model of a man-machine visual-biofeedback BCI system was constructed to simulate a subject using a BCI system to control cursor movements. The model consisted of a visual tracking system, a thalamo-cortical model for EEG generation, and a BCI system. The BCI system in the model was realized for real experiments of visual biofeedback training. Ten sessions of visual biofeedback training were performed in eight normal subjects during a 3-week period. The task was to move a cursor horizontally across a screen, or to hold it at the screen's center. Experimental conditions and EEG data obtained from real experiments were then simulated with the model. Three model parameters, representing the adaptation rate of gain in the visual tracking system and the relative synaptic strength between the thalamic reticular and thalamo-cortical cells in the Rolandic areas, were estimated by optimization techniques so that the performance of the model best fitted the experimental results. The serial changes of these parameters over the ten sessions, reflecting the effects of biofeedback training, were analyzed. The model simulation could reproduce results similar to the experimental data. The group mean success rate and information transfer rate improved significantly after training (56.6 to 81.1% and 0.19 to 0.76 bits/trial, respectively). All three model parameters displayed similar and statistically significant increasing trends with time. Extensive simulation with systematic changes of these parameters also demonstrated that assigning larger values to the parameters improved the BCI performance. We constructed a model of a biofeedback BCI system that could simulate experimental data and the effect of training. The simulation results implied that the improvement was achieved through a quicker adaptation rate in visual tracking gain and a larger synaptic gain from the visual tracking system to the thalamic reticular cells. In addition to the purpose of this study, the constructed biofeedback BCI model can also be used both to investigate the effects of different biofeedback paradigms and to test, estimate, or predict the performances of other newly developed BCI signal processing algorithms.
本研究的主要目标是构建一个生物反馈脑机接口(BCI)系统的仿真模型,以分析生物反馈训练对BCI用户的影响。构建了一个人机视觉生物反馈BCI系统的数学模型,用于模拟受试者使用BCI系统控制光标移动。该模型由视觉跟踪系统、用于脑电图生成的丘脑 - 皮质模型和一个BCI系统组成。模型中的BCI系统用于视觉生物反馈训练的实际实验。在3周内,对8名正常受试者进行了10次视觉生物反馈训练。任务是将光标在屏幕上水平移动,或将其保持在屏幕中心。然后用该模型模拟从实际实验中获得的实验条件和脑电图数据。通过优化技术估计了三个模型参数,分别代表视觉跟踪系统中增益的适应率以及罗兰区丘脑网状细胞和丘脑 - 皮质细胞之间的相对突触强度,以使模型性能最佳拟合实验结果。分析了这些参数在十次训练过程中的连续变化,以反映生物反馈训练的效果。模型模拟能够重现与实验数据相似的结果。训练后,组平均成功率和信息传递率显著提高(分别从56.6%提高到81.1%,从0.19比特/次提高到0.76比特/次)。所有三个模型参数均显示出随时间相似且具有统计学意义的上升趋势。对这些参数进行系统变化的广泛模拟还表明,为参数赋予更大的值可提高BCI性能。我们构建了一个生物反馈BCI系统模型,该模型可以模拟实验数据和训练效果。模拟结果表明,这种改进是通过视觉跟踪增益更快的适应率以及从视觉跟踪系统到丘脑网状细胞更大的突触增益实现的。除了本研究的目的外,构建的生物反馈BCI模型还可用于研究不同生物反馈范式的效果,以及测试、估计或预测其他新开发的BCI信号处理算法的性能。