Delft University of Technology, Department of Industrial Design, Landbergstraat 15, 2628 CE Delft, Zuid Holland, The Netherlands.
Appl Ergon. 2010 Jan;41(1):34-40. doi: 10.1016/j.apergo.2009.03.007. Epub 2009 Apr 29.
In the area of product design, sensory dominance can be defined as the relative importance of different sensory modalities for product experience. It is often assumed that vision dominates the other senses. In the present study, we asked 243 participants to describe their experiences with consumer products in various situations: while buying a product, after the first week, the first month, and the first year of usage. The data suggest that the dominant sensory modality depends on the period of product usage. At the moment of buying, vision is the most important modality, but during the usage the other sensory modalities gain importance. The roles of the different modalities during usage are product-dependent. Averaged over 93 products analyzed in this study, after one month of usage touch becomes more important than vision, and after one year vision, touch and audition appear to be equally important. We conclude that to create a long-lasting positive product experience, designers need to consider user-product interaction at different stages of product usage and to determine which sensory modality dominates product experience at each stage.
在产品设计领域,感官主导可以被定义为不同感官模式对于产品体验的相对重要性。通常认为视觉主导着其他感官。在本研究中,我们要求 243 名参与者描述他们在各种情况下使用消费产品的体验:购买产品时、使用一周后、一个月后和一年后。数据表明,主导的感官模式取决于产品使用的时期。在购买时,视觉是最重要的模式,但在使用过程中,其他感官模式变得更加重要。在使用过程中,不同模式的作用取决于产品。在这项研究分析的 93 种产品中,平均使用一个月后,触觉变得比视觉更重要,一年后,视觉、触觉和听觉似乎同样重要。我们的结论是,为了创造持久的积极产品体验,设计师需要考虑用户与产品在产品使用的不同阶段的交互作用,并确定在每个阶段哪种感官模式主导产品体验。