Psychopathology and Neuropsychology Clinics Laboratory, Department of Psychology, Paris Descartes University, 71 Avenue Edouard Vaillant, 92100 Boulogne-Billancourt, France.
J Gambl Stud. 2009 Dec;25(4):455-71. doi: 10.1007/s10899-009-9142-z. Epub 2009 Jul 28.
Recent data suggest the importance of identifying subtypes of pathological gamblers. This research studies sensation seeking, alexithymia and depression among a general population of French gamblers who play different types of game. Those games include games available in cafés (two cafés located in Paris suburb) like lottery, scratch-cards, etc., horse betting at the racetrack (five racetracks closest to Paris), slot machines and traditional games (roulette and card games) at the casino of Enghien-les-Bains (casino nearest to Paris). Sensation seeking was measured with the SSS form V, alexithymia with the TAS-20, and depression with the BDI-13. Pathological racetrack gamblers (42 males; mean age 29.1 years), who play active games involving skills, have the highest sensation seeking scores and are the most prone to alexithymia. Pathological gamblers playing the slot machines (12 males; 15 females; mean age 35.7 years) and games available in cafés (57 males; mean age 32.6 years), thus playing passive games that involve chance only, have low sensation seeking scores. Slot machines gamblers display alexithymia and have the highest depression scores. Pathological gamblers playing traditional games (15 males; mean age 37.8 years), games that involve strategy, do not perform well on any of these scales. These findings are consistent with the idea that clinically distinct subgroups of pathological gamblers can be identified. People displaying typical features could be attracted by specific games.
最近的数据表明,识别病态赌徒的亚类很重要。本研究研究了法国普通赌徒人群中的感觉寻求、述情障碍和抑郁,这些赌徒玩不同类型的游戏。这些游戏包括在咖啡馆(巴黎郊区的两家咖啡馆)提供的游戏,如彩票、刮刮卡等,赛马场的赛马投注(离巴黎最近的五个赛马场),老虎机和传统游戏(Enghien-les-Bains 赌场的轮盘赌和纸牌游戏)(离巴黎最近的赌场)。感觉寻求用 SSS 形式 V 测量,述情障碍用 TAS-20 测量,抑郁用 BDI-13 测量。病态赛马赌徒(42 名男性;平均年龄 29.1 岁),他们玩涉及技能的主动游戏,得分最高,最容易出现述情障碍。玩老虎机的病态赌徒(12 名男性;15 名女性;平均年龄 35.7 岁)和在咖啡馆玩游戏的人(57 名男性;平均年龄 32.6 岁),因此只玩涉及机会的被动游戏,得分较低。老虎机赌徒表现出述情障碍,抑郁得分最高。玩传统游戏的病态赌徒(15 名男性;平均年龄 37.8 岁),涉及策略的游戏,在这些量表上表现都不好。这些发现与可以识别出临床上不同亚类的病态赌徒的想法一致。具有典型特征的人可能会被特定的游戏所吸引。