Key Laboratory of Animal Ecology and Conservation Biology, Centre for Computational Biology and Evolution, Institute of Zoology, Chinese Academy of Sciences, Beijing, People's Republic of China.
PLoS One. 2010 Mar 29;5(3):e9882. doi: 10.1371/journal.pone.0009882.
Basic games, where each individual chooses between two strategies, illustrate several issues that immediately emerge from the standard approach that applies strategic reasoning, based on rational decisions, to predict population behavior where no rationality is assumed. These include how mutual cooperation (which corresponds to the best outcome from the population perspective) can evolve when the only individually rational choice is to defect, illustrated by the Prisoner's Dilemma (PD) game, and how individuals can randomize between two strategies when neither is individually rational, illustrated by the Battle of the Sexes (BS) game that models male-female conflict over parental investment in offspring. We examine these questions from an evolutionary perspective where the evolutionary dynamics includes an impulsive effect that models sudden changes in collective population behavior. For the PD game, we show analytically that cooperation can either coexist with defection or completely take over the population, depending on the strength of the impulse. By extending these results for the PD game, we also show that males and females each evolve to a single strategy in the BS game when the impulsive effect is strong and that weak impulses stabilize the randomized strategies of this game.
基础博弈,其中每个个体在两种策略之间进行选择,说明了几个问题,这些问题立即从基于理性决策的策略推理的标准方法中显现出来,该方法用于预测在不假设理性的情况下的群体行为。这些问题包括,当唯一的个体理性选择是背叛时,如何通过囚徒困境(PD)游戏来实现相互合作(从群体角度来看,这是最佳结果),以及当两种策略都不是个体理性时,个体如何在两者之间随机选择,这由博弈论中的性别之战(BS)游戏模型表示,该游戏模型表示了男性和女性在后代父母投资上的冲突。我们从进化的角度来研究这些问题,其中进化动态包括冲动效应,该效应模拟了集体人口行为的突然变化。对于 PD 游戏,我们通过分析表明,合作要么可以与背叛共存,要么完全接管种群,这取决于冲动的强度。通过扩展 PD 游戏的这些结果,我们还表明,当冲动效应很强时,BS 游戏中的男性和女性各自都会进化为单一策略,而较弱的冲动则稳定了该游戏的随机策略。