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鸽子的适应不良选择行为:一种动物模拟以及赌博(次优人类决策行为)的可能机制。

Maladaptive choice behaviour by pigeons: an animal analogue and possible mechanism for gambling (sub-optimal human decision-making behaviour).

机构信息

Department of Psychology, University of Kentucky, Lexington, KY 40506-0044, USA.

出版信息

Proc Biol Sci. 2011 Apr 22;278(1709):1203-8. doi: 10.1098/rspb.2010.1607. Epub 2010 Oct 13.

Abstract

Consistent with human gambling behaviour but contrary to optimal foraging theory, pigeons showed maladaptive choice behaviour in experiment 1 by choosing an alternative that provided on average two food pellets over an alternative that provided a certain three food pellets. On 20 per cent of the trials, choice of the two-pellet alternative resulted in a stimulus that always predicted ten food pellets; on the remaining 80 per cent of the trials, the two-pellet alternative resulted in a different stimulus that always predicted zero food pellets. Choice of the three-pellet alternative always resulted in three food pellets. This choice behaviour mimics human monetary gambling in which the infrequent occurrence of a stimulus signalling the winning event (10 pellets) is overemphasized and the more frequent occurrence of a stimulus signalling the losing event (zero pellets) is underemphasized, compared with the certain outcome associated with not gambling (the signal for three pellets). In experiment 2, choice of the two-pellet alternative resulted in ten pellets with a probability of 20 per cent following presentation of either stimulus. Choice of the three-pellet alternative continued to result in three food pellets. In this case, the pigeons reliably chose the alternative that provided a certain three pellets over the alternative that provided an average of two pellets. Thus, in experiment 1, the pigeons were responding to obtain the discriminative stimuli signalling reinforcement and the absence of reinforcement, rather than to obtain the variability in reinforcement.

摘要

与人类赌博行为一致,但与最佳觅食理论相反,鸽子在实验 1 中表现出适应性选择行为,选择提供平均两个食物丸的替代方案,而不是提供确定的三个食物丸的替代方案。在 20%的试验中,选择两个丸的替代方案会导致始终预测十个食物丸的刺激;在剩下的 80%的试验中,两个丸的替代方案会导致始终预测零个食物丸的不同刺激。选择三个丸的替代方案总是会得到三个食物丸。这种选择行为模仿了人类的货币赌博,其中,信号表示赢取事件(10 个丸)的刺激不频繁出现被过度强调,而信号表示输取事件(零个丸)的刺激更频繁出现被低估,与不赌博(表示三个丸的信号)相关的确定结果相比。在实验 2 中,选择两个丸的替代方案会以 20%的概率在呈现任一刺激后得到十个丸。选择三个丸的替代方案继续得到三个食物丸。在这种情况下,鸽子可靠地选择了提供确定的三个丸的替代方案,而不是提供平均两个丸的替代方案。因此,在实验 1 中,鸽子对获得表示强化和缺乏强化的辨别刺激做出反应,而不是获得强化的可变性。

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