Department of Anthropology, University of Washington, Seattle, WA 98195-3100, USA.
Philos Trans R Soc Lond B Biol Sci. 2011 Feb 12;366(1563):325-32. doi: 10.1098/rstb.2010.0233.
Human populations have extraordinary capabilities for generating behavioural diversity without corresponding genetic diversity or change. These capabilities and their consequences can be grouped into three categories: strategic (or cognitive), ecological and cultural-evolutionary. Strategic aspects include: (i) a propensity to employ complex conditional strategies, some certainly genetically evolved but others owing to directed invention or to cultural evolution; (ii) situations in which fitness payoffs (or utilities) are frequency-dependent, so that there is no one best strategy; and (iii) the prevalence of multiple equilibria, with history or minor variations in starting conditions (path dependence) playing a crucial role. Ecological aspects refer to the fact that social behaviour and cultural institutions evolve in diverse niches, producing various adaptive radiations and local adaptations. Although environmental change can drive behavioural change, in humans, it is common for behavioural change (especially technological innovation) to drive environmental change (i.e. niche construction). Evolutionary aspects refer to the fact that human capacities for innovation and cultural transmission lead to diversification and cumulative cultural evolution; critical here is institutional design, in which relatively small shifts in incentive structure can produce very different aggregate outcomes. In effect, institutional design can reshape strategic games, bringing us full circle.
人类在不产生相应遗传多样性或变化的情况下,具有产生行为多样性的非凡能力。这些能力及其后果可以分为三类:策略(或认知)、生态和文化进化。策略方面包括:(i)倾向于采用复杂的条件策略,其中一些策略肯定是遗传进化的,但另一些策略则是由于定向发明或文化进化而来;(ii)适应值(或效用)是频率依赖的情况,因此没有一种最佳策略;(iii)存在多种均衡,历史或起始条件的微小变化(路径依赖)起着至关重要的作用。生态方面是指社会行为和文化制度在不同的生态位中进化,产生了各种适应性辐射和局部适应。尽管环境变化可以驱动行为变化,但在人类中,行为变化(特别是技术创新)驱动环境变化(即生态位构建)是很常见的。进化方面是指人类的创新和文化传播能力导致了多样化和累积的文化进化;关键在于制度设计,激励结构的相对小的变化可以产生非常不同的总体结果。实际上,制度设计可以重塑策略游戏,使我们回到原点。