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评估线索暴露对大学生赌博欲望的影响。

Assessing the impact of cue exposure on craving to gamble in university students.

机构信息

Department of Psychology, Bowling Green State University, Bowling Green, OH 43403, USA.

出版信息

J Gambl Stud. 2012 Sep;28(3):363-75. doi: 10.1007/s10899-011-9262-0.

Abstract

We recruited a sample of university student gamblers (n = 48) to complete a web-based battery of instruments in a study designed to assess the impact of imagery-based versus photographic cue exposure on acute craving to gamble using the multi-item Gambling Urge Scale (GUS; Raylu and Oei 2004). Although self-reported craving increased following both forms of cue exposure, the imagery script had a more pronounced impact than did examination of photographs of gambling-related stimuli. We also evaluated the association of the post-cue exposure GUS with other relevant measures, and found it correlated highly both with other questionnaires assessing craving to gamble and with other gambling-relevant characteristics (e.g., gambling-related problems, preoccupation with gambling, distorted gambling beliefs, gambling refusal self-efficacy, sensation seeking), but was not associated with social desirability bias. These findings support the use of the GUS-a brief multi-item scale that shows several key elements of construct, convergent, criterion and discriminant validity-to study the experience of craving in university student gamblers.

摘要

我们招募了一组大学生赌徒(n=48),让他们在一项研究中完成一系列基于网络的工具,该研究旨在评估基于意象的和照片的线索暴露对使用多项目赌博冲动量表(GUS;Raylu 和 Oei,2004)评估急性赌博冲动的影响。尽管在两种形式的线索暴露后,自我报告的冲动都增加了,但意象脚本的影响比查看与赌博相关的刺激的照片更明显。我们还评估了线索暴露后的 GUS 与其他相关测量指标的关联,发现它与其他评估赌博冲动的问卷高度相关,与其他与赌博相关的特征(例如,赌博相关问题、对赌博的关注、赌博信念扭曲、拒绝赌博的自我效能、感觉寻求)也高度相关,但与社会期望偏差无关。这些发现支持使用 GUS-一个简短的多项目量表,该量表显示了大学生赌徒中冲动体验的几个关键要素,包括结构、收敛、标准和判别有效性。

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