Pareto Lena, Johansson Britt, Zeller Sally, Sunnerhagen Katharina S, Rydmark Martin, Broeren Jurgen
Laboratory of Media Design, University West, Trollhättan, Sweden.
Stud Health Technol Inform. 2011;169:676-80.
We examined the efficacy of a remotely based occupational therapy intervention. A 40-year-old woman who suffered a stroke participated in a telerehabilitation program. The intervention method is based on virtual reality gaming to enhance the training experience and to facilitate the relearning processes. The results indicate that Virtual TeleRehab is an effective method for motivational, economical, and practical reasons by combining game-based rehabilitation in the home with weekly distance meetings.
我们研究了一种基于远程的职业治疗干预的效果。一名40岁中风女性参与了一项远程康复计划。干预方法基于虚拟现实游戏,以增强训练体验并促进重新学习过程。结果表明,出于动机、经济和实际原因,虚拟远程康复是一种有效的方法,它将在家中基于游戏的康复与每周的远程会议相结合。