Yu Xunyi, Ganz Aura
Electrical and Computer Engineering Department, University of Massachusetts, Amherst, USA.
Annu Int Conf IEEE Eng Med Biol Soc. 2011;2011:8199-202. doi: 10.1109/IEMBS.2011.6092022.
In this paper we introduce a Mixed Reality Triage and Evacuation game, MiRTE, that is used in the development, testing and training of Mass Casualty Incident (MCI) information systems for first responders. Using the Source game engine from Valve software, MiRTE creates immersive virtual environments to simulate various incident scenarios, and enables interactions between multiple players/first responders. What distinguishes it from a pure computer simulation game is that it can interface with external mass casualty incident management systems, such as DIORAMA. The game will enable system developers to specify technical requirements of underlying technology, and test different alternatives of design. After the information system hardware and software are completed, the game can simulate various algorithms such as localization technologies, and interface with an actual user interface on PCs and Smartphones. We implemented and tested the game with the DIORAMA system.
在本文中,我们介绍了一款混合现实分诊与疏散游戏MiRTE,它用于为急救人员开发、测试和训练大规模伤亡事件(MCI)信息系统。MiRTE使用Valve软件的Source游戏引擎,创建沉浸式虚拟环境以模拟各种事件场景,并实现多个玩家/急救人员之间的互动。它与纯计算机模拟游戏的不同之处在于,它可以与外部大规模伤亡事件管理系统(如DIORAMA)接口。该游戏将使系统开发者能够指定底层技术的技术要求,并测试不同的设计方案。在信息系统的硬件和软件完成后,该游戏可以模拟各种算法,如定位技术,并与个人电脑和智能手机上的实际用户界面接口。我们使用DIORAMA系统实现并测试了该游戏。