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InsuOnline,一款用于向初级保健医生传授胰岛素治疗的严肃游戏:游戏设计及教育验证的随机对照试验。

InsuOnline, a Serious Game to Teach Insulin Therapy to Primary Care Physicians: Design of the Game and a Randomized Controlled Trial for Educational Validation.

作者信息

Diehl Leandro Arthur, Souza Rodrigo Martins, Alves Juliano Barbosa, Gordan Pedro Alejandro, Esteves Roberto Zonato, Jorge Maria Lúcia Silva Germano, Coelho Izabel Cristina Meister

机构信息

Departamento de Clínica Médica, Centro de Ciências da Saúde (CCS), Universidade Estadual de Londrina (UEL), Londrina, PR, Brazil.

出版信息

JMIR Res Protoc. 2013 Jan 21;2(1):e5. doi: 10.2196/resprot.2431.

Abstract

BACKGROUND

Physicians´ lack of knowledge contributes to underuse of insulin and poor glycemic control in adults with diabetes mellitus (DM). Traditional continuing medical education have limited efficacy, and new approaches are required.

OBJECTIVE

We report the design of a trial to assess the educational efficacy of InsuOnline, a game for education of primary care physicians (PCPs). The goal of InsuOnline was to improve appropriate initiation and adjustment of insulin for the treatment of DM. InsuOnline was designed to be educationally adequate, self-motivating, and attractive.

METHODS

A multidisciplinary team of endocrinologists, experts in medical education, and programmers, was assembled for the design and development of InsuOnline. Currently, we are conducting usability and playability tests, with PCPs and medical students playing the game on a desktop computer. Adjustments will be made based on these results. An unblinded randomized controlled trial with PCPs who work in the city of Londrina, Brazil, will be conducted to assess the educational validity of InsuOnline on the Web. In this trial, 64 PCPs will play InsuOnline, and 64 PCPs will undergo traditional instructional activities (lecture and group discussion). Knowledge on how to initiate and adjust insulin will be assessed by a Web-based multiple choice questionnaire, and attitudes regarding diabetes/insulin will be assessed by Diabetes Attitude Scale 3 at 3 time points-before, immediately after, and 6 months after the intervention. Subjects´ general impressions on the interventions will be assessed by a questionnaire. Software logs will be reviewed.

RESULTS

To our knowledge, this is the first research with the aim of assessing the educational efficacy of a computer game for teaching PCPs about insulin therapy in DM. We describe the development criteria used for creating InsuOnline. Evaluation of the game using a randomized controlled trial design will be done in future studies.

CONCLUSIONS

We demonstrated that the design and development of a game for PCPs education on insulin is possible with a multidisciplinary team. InsuOnline can be an attractive option for large-scale continuous medical education to help improving PCPs´ knowledge on insulin therapy and potentially improving DM patients´ care.

TRIAL REGISTRATION

Clinicaltrials.gov: NCT01759953; http://clinicaltrials.gov/show/NCT01759953 (Archived by WebCite at http://www.webcitation.org/6Dq8Vc7a6).

摘要

背景

医生知识的欠缺导致糖尿病(DM)成人患者胰岛素使用不足以及血糖控制不佳。传统的继续医学教育效果有限,需要新的方法。

目的

我们报告一项试验的设计,以评估InsuOnline(一款用于培训初级保健医生(PCP)的游戏)的教育效果。InsuOnline的目标是改善糖尿病治疗中胰岛素的合理起始使用和调整。InsuOnline在设计上具有教育充分性、自我激励性和吸引力。

方法

组建了一个由内分泌学家、医学教育专家和程序员组成的多学科团队,负责InsuOnline的设计和开发。目前,我们正在进行可用性和可玩性测试,让初级保健医生和医学生在台式电脑上玩这款游戏。将根据这些结果进行调整。将对在巴西隆德里纳市工作的初级保健医生开展一项非盲随机对照试验,以评估InsuOnline在网络上的教育有效性。在该试验中,64名初级保健医生将玩InsuOnline,64名初级保健医生将接受传统教学活动(讲座和小组讨论)。将通过基于网络的多项选择题问卷评估关于如何起始和调整胰岛素的知识,并在干预前、干预后立即以及干预后6个月这3个时间点,使用糖尿病态度量表3评估对糖尿病/胰岛素的态度。将通过问卷评估受试者对干预措施的总体印象。将查看软件日志。

结果

据我们所知,这是第一项旨在评估一款电脑游戏对初级保健医生进行糖尿病胰岛素治疗教学的教育效果的研究。我们描述了创建InsuOnline所使用的开发标准。未来的研究将采用随机对照试验设计对该游戏进行评估。

结论

我们证明了由一个多学科团队设计和开发一款用于初级保健医生胰岛素教育的游戏是可行的。InsuOnline可能是大规模继续医学教育的一个有吸引力的选择,有助于提高初级保健医生关于胰岛素治疗的知识,并可能改善糖尿病患者的护理。

试验注册

Clinicaltrials.gov:NCT01759953;http://clinicaltrials.gov/show/NCT01759953(由WebCite存档于http://www.webcitation.org/6Dq8Vc7a6)

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53d0/3628160/8ee69d2c342b/resprot_v2i1e5_fig1.jpg

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