Department of Psychology, Yale University New Haven, CT, USA.
Front Psychol. 2013 May 13;4:266. doi: 10.3389/fpsyg.2013.00266. eCollection 2013.
People tend to associate the abstract concepts of "good" and "bad" with their fluent and disfluent sides of space, as determined by their natural handedness or by experimental manipulation (Casasanto, 2011). Here we investigated influences of spatial perspective taking on the spatialization of "good" and "bad." In the first experiment, participants indicated where a schematically drawn cartoon character would locate "good" and "bad" stimuli. Right-handers tended to assign "good" to the right and "bad" to the left side of egocentric space when the character shared their spatial perspective, but when the character was rotated 180° this spatial mapping was reversed: good was assigned to the character's right side, not the participant's. The tendency to spatialize valence from the character's perspective was stronger in the second experiment, when participants were shown a full-featured photograph of the character. In a third experiment, most participants not only spatialized "good" and "bad" from the character's perspective, they also based their judgments on a salient attribute of the character's body (an injured hand) rather than their own body. Taking another's spatial perspective encourages people to compute space-valence mappings using an allocentric frame of reference, based on the fluency with which the other person could perform motor actions with their right or left hand. When people reason from their own spatial perspective, their judgments depend, in part, on the specifics of their bodies; when people reason from someone else's perspective, their judgments may depend on the specifics of the other person's body, instead.
人们倾向于将“好”和“坏”的抽象概念与他们流畅和不流畅的空间侧面联系起来,这是由他们的自然惯用手或实验操作决定的(Casasanto,2011)。在这里,我们研究了空间视角对“好”和“坏”的空间化的影响。在第一个实验中,参与者指出一个示意性绘制的卡通人物会将“好”和“坏”刺激放置在何处。右撇子在人物与他们的空间视角相同时,倾向于将“好”分配到自我中心空间的右侧,将“坏”分配到左侧,但当人物旋转 180°时,这种空间映射会反转:“好”被分配到人物的右侧,而不是参与者的左侧。当参与者看到人物的全特征照片时,第二个实验中人物视角的效价空间化趋势更强。在第三个实验中,大多数参与者不仅从人物的视角对“好”和“坏”进行了空间化,而且还基于人物身体的一个显著属性(受伤的手)做出了判断,而不是基于自己的身体。采用他人的空间视角会鼓励人们使用以他人为中心的参照系来计算空间-效价映射,这取决于他人用右手或左手进行运动动作的流畅程度。当人们从自己的空间视角进行推理时,他们的判断部分取决于他们身体的具体情况;当人们从他人的视角进行推理时,他们的判断可能取决于他人身体的具体情况。