• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

动态任务中个体差异和工作量对策略采用的影响

Individual differences and workload effects on strategy adoption in a dynamic task.

作者信息

Moon Jungaa, Betts Shawn, Anderson John R

机构信息

Carnegie Mellon University, Pittsburgh, PA 15213, USA.

出版信息

Acta Psychol (Amst). 2013 Sep;144(1):154-65. doi: 10.1016/j.actpsy.2013.05.011. Epub 2013 Jul 4.

DOI:10.1016/j.actpsy.2013.05.011
PMID:23831665
Abstract

The current study investigated the effects of individual differences and workload on strategy adaptivity in a complex, dynamic task called the Space Fortress game (Donchin, 1989). Participants learned to use a strategy of flying a ship in circles around the fortress in a standard game environment. Once they mastered the strategy, they were assigned to different workload conditions and transferred to a nonstandard environment in which a strong wind was introduced that made it more difficult to achieve a circular orbit. About half of the participants continued with their prior circular strategy while the rest adopted a novel strategy that achieved comparable performance with less effort. With this novel strategy, rather than trying to complete orbits they flew into the wind and then allowed the wind to blow them back to achieve a pendulum-like path. Participants without a working-memory load were more likely to adopt the new strategy. Participants were also more likely to adopt the new strategy if their pattern of behavior exposed them more often to the potential of drifting with the wind. The results indicate that spontaneous changes in strategy occur when people are exposed to the potential of a new strategy and have the cognitive resources to understand its potential.

摘要

当前的研究调查了个体差异和工作量对名为“太空堡垒”游戏(唐钦,1989年)这一复杂动态任务中策略适应性的影响。参与者在标准游戏环境中学习使用一种驾驶飞船绕堡垒飞行的策略。一旦他们掌握了该策略,就被分配到不同的工作量条件下,并转移到一个引入强风的非标准环境中,这使得实现圆形轨道变得更加困难。大约一半的参与者继续采用他们之前的圆形策略,而其余的人则采用了一种新颖的策略,这种策略以更少的努力取得了相当的表现。采用这种新颖的策略时,他们不是试图完成轨道飞行,而是迎着风飞行,然后让风把他们吹回来,从而形成类似钟摆的路径。没有工作记忆负荷的参与者更有可能采用新策略。如果参与者的行为模式使他们更频繁地接触到随风漂移的可能性,那么他们也更有可能采用新策略。结果表明,当人们接触到新策略的可能性并且有认知资源来理解其潜力时,策略会发生自发变化。

相似文献

1
Individual differences and workload effects on strategy adoption in a dynamic task.动态任务中个体差异和工作量对策略采用的影响
Acta Psychol (Amst). 2013 Sep;144(1):154-65. doi: 10.1016/j.actpsy.2013.05.011. Epub 2013 Jul 4.
2
Understanding the structure of skill through a detailed analysis of Individuals' performance on the Space Fortress game.通过对个体在太空堡垒游戏中的表现进行详细分析来理解技能结构。
Acta Psychol (Amst). 2016 Sep;169:27-37. doi: 10.1016/j.actpsy.2016.05.006. Epub 2016 May 20.
3
Transfer of skill engendered by complex task training under conditions of variable priority.在可变优先级条件下复杂任务训练所产生技能的迁移。
Acta Psychol (Amst). 2010 Nov;135(3):349-57. doi: 10.1016/j.actpsy.2010.09.005.
4
Effects of cognitive appraisal and mental workload factors on performance in an arithmetic task.认知评估和心理负荷因素对算术任务表现的影响。
Appl Psychophysiol Biofeedback. 2015 Dec;40(4):313-25. doi: 10.1007/s10484-015-9302-0.
5
Evaluating the relationship between white matter integrity, cognition, and varieties of video game learning.评估白质完整性、认知能力与各类电子游戏学习之间的关系。
Restor Neurol Neurosci. 2017;35(5):437-456. doi: 10.3233/RNN-160716.
6
SpotLight on Dynamics of Individual Learning.聚焦个体学习动态。
Top Cogn Sci. 2020 Jul;12(3):975-991. doi: 10.1111/tops.12512. Epub 2020 Jul 14.
7
Applying Aspects of the Expert Performance Approach to Better Understand the Structure of Skill and Mechanisms of Skill Acquisition in Video Games.应用专家表现方法的各个方面以更好地理解电子游戏中技能的结构和技能习得机制。
Top Cogn Sci. 2017 Apr;9(2):413-436. doi: 10.1111/tops.12230. Epub 2016 Nov 20.
8
Tracing the trajectory of skill learning with a very large sample of online game players.追踪大量在线游戏玩家的技能学习轨迹。
Psychol Sci. 2014 Feb;25(2):511-8. doi: 10.1177/0956797613511466. Epub 2013 Dec 30.
9
The effects of video game playing on attention, memory, and executive control.玩电子游戏对注意力、记忆力和执行控制能力的影响。
Acta Psychol (Amst). 2008 Nov;129(3):387-98. doi: 10.1016/j.actpsy.2008.09.005. Epub 2008 Oct 16.
10
The effects of individual differences, prior experience and cognitive load on the transfer of dynamic decision-making performance.个体差异、先前经验和认知负荷对动态决策表现迁移的影响。
Ergonomics. 2014;57(9):1353-65. doi: 10.1080/00140139.2014.933884. Epub 2014 Jul 4.

引用本文的文献

1
Tracking strategy changes using machine learning classifiers.使用机器学习分类器跟踪策略变化。
Behav Res Methods. 2022 Aug;54(4):1818-1840. doi: 10.3758/s13428-021-01720-4. Epub 2021 Oct 26.
2
Building a Taxonomy to Understand Health Care Worker's Response to Workplace 'Pressure' in Complex, Volatile and Emergency Situations.构建一个分类法,以了解医疗保健工作者在复杂、动荡和紧急情况下对工作场所“压力”的反应。
Inquiry. 2021 Jan-Dec;58:469580211043646. doi: 10.1177/00469580211043646.