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声音诱发闪光错觉的神经计算分析。

A neurocomputational analysis of the sound-induced flash illusion.

作者信息

Cuppini Cristiano, Magosso Elisa, Bolognini Nadia, Vallar Giuseppe, Ursino Mauro

机构信息

Department of Electrical, Electronic and Information Engineering, University of Bologna, Bologna, Italy.

Department of Psychology, University of Milano-Bicocca, Milan, Italy; IRCCS Istituto Auxologico Italiano, Milan, Italy.

出版信息

Neuroimage. 2014 May 15;92:248-66. doi: 10.1016/j.neuroimage.2014.02.001. Epub 2014 Feb 9.

Abstract

Perception of the external world is based on the integration of inputs from different sensory modalities. Recent experimental findings suggest that this phenomenon is present in lower-level cortical areas at early processing stages. The mechanisms underlying these early processes and the organization of the underlying circuitries are still a matter of debate. Here, we investigate audiovisual interactions by means of a simple neural network consisting of two layers of visual and auditory neurons. We suggest that the spatial and temporal aspects of audio-visual illusions can be explained within this simple framework, based on two main assumptions: auditory and visual neurons communicate via excitatory synapses; and spatio-temporal receptive fields are different in the two modalities, auditory processing exhibiting a higher temporal resolution, while visual processing a higher spatial acuity. With these assumptions, the model is able: i) to simulate the sound-induced flash fission illusion; ii) to reproduce psychometric curves assuming a random variability in some parameters; iii) to account for other audio-visual illusions, such as the sound-induced flash fusion and the ventriloquism illusions; and iv) to predict that visual and auditory stimuli are combined optimally in multisensory integration. In sum, the proposed model provides a unifying summary of spatio-temporal audio-visual interactions, being able to both account for a wide set of empirical findings, and be a framework for future experiments. In perspective, it may be used to understand the neural basis of Bayesian audio-visual inference.

摘要

对外界的感知基于来自不同感觉模态的输入整合。最近的实验结果表明,这种现象在早期处理阶段的较低层级皮质区域就已存在。这些早期过程背后的机制以及潜在神经回路的组织方式仍是一个有争议的问题。在此,我们通过一个由两层视觉和听觉神经元组成的简单神经网络来研究视听交互作用。我们认为,基于两个主要假设,在这个简单框架内可以解释视听错觉的空间和时间方面:听觉和视觉神经元通过兴奋性突触进行通信;并且在两种模态中时空感受野不同,听觉处理表现出更高的时间分辨率,而视觉处理具有更高的空间敏锐度。基于这些假设,该模型能够:i)模拟声音诱发的闪光裂变错觉;ii)假设某些参数存在随机变异性来重现心理测量曲线;iii)解释其他视听错觉,如声音诱发的闪光融合和腹语错觉;以及iv)预测在多感官整合中视觉和听觉刺激能得到最佳组合。总之,所提出的模型提供了时空视听交互作用的统一概述,既能解释大量实证研究结果,又能作为未来实验的一个框架。从长远来看,它可能被用于理解贝叶斯视听推理的神经基础。

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