Dunsmoor Joseph E, Ahs Fredrik, Zielinski David J, LaBar Kevin S
Center for Cognitive Neuroscience, Department of Psychology and Neuroscience, Duke University, Durham, NC 27708, USA.
Pratt School of Engineering, Duke University, Durham, NC 27708, USA.
Neurobiol Learn Mem. 2014 Sep;113:157-64. doi: 10.1016/j.nlm.2014.02.010. Epub 2014 Feb 28.
Although conditioned fear can be effectively extinguished by unreinforced exposure to a threat cue, fear responses tend to return when the cue is encountered some time after extinction (spontaneous recovery), in a novel environment (renewal), or following presentation of an aversive stimulus (reinstatement). As extinction represents a context-dependent form of new learning, one possible strategy to circumvent the return of fear is to conduct extinction across several environments. Here, we tested the effectiveness of multiple context extinction in a two-day fear conditioning experiment using 3-D virtual reality technology to create immersive, ecologically-valid context changes. Fear-potentiated startle served as the dependent measure. All three experimental groups initially acquired fear in a single context. A multiple extinction group then underwent extinction in three contexts, while a second group underwent extinction in the acquisition context and a third group underwent extinction in a single different context. All groups returned 24h later to test for return of fear in the extinction context (spontaneous recovery) and a novel context (renewal and reinstatement/test). Extinction in multiple contexts attenuated reinstatement of fear but did not reduce spontaneous recovery. Results from fear renewal were tendential. Our findings suggest that multi-context extinction can reduce fear relapse following an aversive event--an event that often induces return of fear in real-world settings--and provides empirical support for conducting exposure-based clinical treatments across a variety of environments.
尽管通过无强化暴露于威胁线索可以有效地消除条件性恐惧,但在消退一段时间后再次遇到该线索(自发恢复)、在新环境中(重现)或在呈现厌恶刺激后(恢复),恐惧反应往往会再次出现。由于消退代表一种依赖于情境的新学习形式,一种规避恐惧复发的可能策略是在多个环境中进行消退。在此,我们在一项为期两天的恐惧条件反射实验中测试了多情境消退的有效性,该实验使用三维虚拟现实技术来创建沉浸式的、具有生态效度的情境变化。恐惧增强惊吓作为因变量指标。所有三个实验组最初都在单一情境中习得恐惧。然后,一个多消退组在三个情境中进行消退,而第二组在习得情境中进行消退,第三组在单一不同情境中进行消退。所有组在24小时后返回,以测试在消退情境中(自发恢复)以及在新情境中(重现和恢复/测试)恐惧是否复发。在多个情境中进行消退减弱了恐惧的恢复,但并未减少自发恢复。恐惧重现的结果具有一定趋势性。我们的研究结果表明,多情境消退可以减少厌恶事件后恐惧的复发——厌恶事件在现实环境中常常会诱发恐惧的复发——并为在各种环境中开展基于暴露的临床治疗提供了实证支持。