Hu Yanmei, Hitch Graham J, Baddeley Alan D, Zhang Ming, Allen Richard J
Department of Psychology, North East Normal University.
Department of Psychology, University of York.
J Exp Psychol Hum Percept Perform. 2014 Aug;40(4):1665-1678. doi: 10.1037/a0037163. Epub 2014 Jun 16.
Four experiments studied the interfering effects of a to-be-ignored "stimulus suffix" on cued recall of feature bindings for a series of objects. When each object was given equal weight (Experiment 1) or rewards favored recent items (Experiments 2 and 4), a recency effect emerged that was selectively reduced by a suffix. The reduction was greater for a "plausible" suffix with features drawn from the same set as the memory items, in which case a feature of the suffix was frequently recalled as an intrusion error. Changing payoffs to reward recall of early items led to a primacy effect alongside recency (Experiments 3 and 4). Primacy, like recency, was reduced by a suffix and the reduction was greater for a suffix with plausible features, such features often being recalled as intrusion errors. Experiment 4 revealed a tradeoff such that increased primacy came at the cost of a reduction in recency. These observations show that priority instructions and recency combine to determine a limited number of items that are the most accessible for immediate recall and yet at the same time the most vulnerable to interference. We interpret this outcome in terms of a labile, limited capacity "privileged state" controlled by both central executive processes and perceptual attention. We suggest further that this privileged state can be usefully interpreted as the focus of attention in the episodic buffer.
四项实验研究了一个需要被忽略的“刺激后缀”对一系列物体特征绑定的线索回忆的干扰作用。当每个物体被赋予同等权重时(实验1),或者奖励偏向近期项目时(实验2和4),出现了近因效应,而后缀会选择性地降低这种效应。对于一个具有与记忆项目相同特征集的“合理”后缀,这种降低更为明显,在这种情况下,后缀的一个特征经常被作为侵入错误而被回忆起来。改变收益以奖励对早期项目的回忆会导致首因效应与近因效应同时出现(实验3和4)。与近因效应一样,首因效应也会被后缀降低,对于具有合理特征的后缀,这种降低更为明显,这些特征经常被作为侵入错误而被回忆起来。实验4揭示了一种权衡,即首因效应的增加是以近因效应的降低为代价的。这些观察结果表明,优先级指令和近因效应共同作用,决定了有限数量的项目,这些项目最容易被立即回忆起来,但同时也最容易受到干扰。我们根据由中央执行过程和感知注意力控制的不稳定、有限容量的“特权状态”来解释这一结果。我们进一步认为,这种特权状态可以有效地解释为情景缓冲器中的注意力焦点。